Jun 21, 2015: Artem Vorotnikov <artem@vorotnikov.me>

 * switch build system from autotools to cmake
 * allow out-of-tree compilation
 * generate games.c from games.xml at build time
 * add libxml2 as build dependency (needed by games.c generation)
 * add gettext as build dependency
 * add minizip as dependency
 * remove bzip2 support
 * add GTK+3 build switch (allow to work on GTK+3 support, not yet usable)
 * add deprecated disabling switch (allow to track down them)
 * clean the repository from mistakenly tracked files

Jun 20, 2015: Thomas Debesse <xqf@illwieckz.net>

 * move game launch option to appear before exit option

Jun 19, 2015: Thomas Debesse <xqf@illwieckz.net>

 * remove xmms support

Jun 17, 2015: Artem Vorotnikov <artem@vorotnikov.me>

 * remove trayicon

Jun 16, 2015: Artem Vorotnikov <artem@vorotnikov.me>

 * add PO template generation script
 * update PO template

Jun 16, 2015: Zack Middleton <zturtleman@gmail.com>

 * fix World of Padman gametype names

Jun 10, 2015: Zack Middleton <zturtleman@gmail.com>

 * fix OpenArena protocol list
 * fix Quake3 memory settings

Jun 7, 2015: Artem Vorotnikov <artem@vorotnikov.me>

 * port text widgets from GTK+1
 * remove broken GTK+2 classes

Feb 16, 2015: Jordi Mallach <jordi@sindominio.net>

 * install icons in the correct hicolor per-size paths.

Feb 11, 2015: IR4 <gutzu@gmx.ch>

 * fix German translation

Feb 10, 2015: Jordi Mallach <jordi@sindominio.net>

 * remove i18n.h and use on GLib's gi18n.h instead
 * use unicode copyright symbol

Feb 9, 2015: Artem Vorotnikov <artem@vorotnikov.me>

 * remove individual GLib/GTK includes

Feb 7, 2015: Artem Vorotnikov <artem@vorotnikov.me>

 * migrate translations to Transifex
 * fix Russian translation

Jan 23, 2015: Artem Vorotnikov <artem@vorotnikov.me>

 * add gettext template
 * remove GTK+1 support
 * fix automake warnings
 * remove splash

Jan 18, 2015: Thomas Debesse <xqf@illwieckz.net>

 * fix Wolf:ET and ET:Legacy empty server query

Nov 25, 2014: Zack Middleton <zturtleman@gmail.com>

 * fix Q3Rally and Warsow support

Nov 14, 2014: Thomas Debesse <xqf@illwieckz.net>

 * recognize some OpenArena games hosted with Q3Arena and Q3Arena games
   hosted by OpenArena

Nov 8, 2014: Thomas Debesse <xqf@illwieckz.net>

 * add some Wolf:ET and ET:Legacy mods (like TrueCombat mods)
 * filter escape codes in Call Of Duty gametypes

Nov 7, 2014: Thomas Debesse <xqf@illwieckz.net>

 * synchronize translation files to source tree
 * fix some translations

Nov 4, 2014: Arnaud Bonatti <arnaud.bonatti@gmail.com>

 * use GtkBuilder for main window and toolbar
 * use GtkAboutDialog

Nov 3, 2014: Thomas Debesse <xqf@illwieckz.net>

 * update master server list

Nov 2, 2014: Thomas Debesse <xqf@illwieckz.net>

 * fix Unvanquished, Turtle Arena, Xonotic and Urban Terror LAN server browsing

Nov 1, 2014: Zack Middleton <zturtleman@gmail.com>

 * fix gametype strings for a few games
 * fix ioquake3 and iostvef basegame gametype strings

Oct 31, 2014: Thomas Debesse <xqf@illwieckz.net>

 * improve French translation

Oct 27, 2014: Thomas Debesse <xqf@illwieckz.net>

 * fix gamesxml2c compilation warnings

Oct 26, 2014: Jordi Mallach <jordi@sindominio.net>

 * fix a build issue related to the Savage hack

Oct 26, 2014: Thomas Debesse <xqf@illwieckz.net>

 * use a new Savage hack to query Savage master server
 * filter Savage color codes

Oct 25, 2014: Zack Middleton <zturtleman@gmail.com>

 * fix some errors with Turtle Arena, a mismatch of server_type enum and games
   array, plus missing qstat config

Oct 24, 2014: Zack Middleton <zturtleman@gmail.com>

 * fix debug build compiling using clang
 * fix gamesxml2c compilation

Oct 24, 2014: Thomas Debesse <xqf@illwieckz.net>

 * fix another overflow in q3_unescape when the string ends with an escape code
 * filter more color codes from Wolfenstein: Enemy Territory

Oct 23, 2014: Witold Piłat <witold.pilat@gmail.com>

 * fix Jedi Outcast support

Oct 23, 2014: Thomas Debesse <xqf@illwieckz.net>

 * fix an overflow in q3_unescape (14+ years old bug)

Oct 22, 2014: Thomas Debesse <xqf@illwieckz.net>

 * workaround non ASCII characters in servers strings
 * rewrite stat_master_input_callback and stat_servers_input_callback

Oct 16, 2014: Thomas Debesse <xqf@illwieckz.net>

 * use Gstatus to check GIOChannel reads

Oct 15, 2014: Thomas Debesse <xqf@illwieckz.net>

 * reuse mod and gametype descriptions for similar games
 * rewrite deprecated gdk_pixbuf_*ref calls

Oct 14, 2014: Thomas Debesse <xqf@illwieckz.net>

 * add the Turtle Arena game (thanks to Zack Middleton help)
 * rewrite deprecated g_str* calls, and g_basename calls

Oct 13, 2014: Thomas Debesse <xqf@illwieckz.net>

 * fix Quake 2 game properties

Oct 11, 2014: Thomas Debesse <xqf@ilwieckz.net>

 * port obsolete fd handling code to GIOChannel (many thanks to Chris Vine for
   his precious and generous help)
 * fix the "source id not found" bug due to "g_source_remove" duplication

Oct 10, 2014: Thomas Debesse <xqf@illwieckz.net>

 * add ZEQ2 Lite game

Oct 02, 2014: Thomas Debesse <xqf@illwieckz.net>

 * add Jedi Outcast (JK2) game (VictorBE patch)

Oct 01, 2014: Thomas Debesse <xqf@illwieckz.net>

 * fix Unvanquished status packet
 * detect some Wolf:ET server with unusual version name

Sep 30, 2014: Thomas Debesse <xqf@illwieckz.net>

 * add Enemy Territory:Legacy game

Sep 28, 2014: Thomas Debesse <xqf@illwieckz.net>

 * distinguish Tremulous, Tremulous GPP and TremFusion
 * some cleaning (id tech 3 derivatives are not described as tremulous anymore)
 * rename tremulous server qstat variable to 'gamename'+'s' like others
 * master server for Urban Terror updated

Nov 11, 2013: Thomas Debesse <xqf@illwieckz.net>

 * follow XDG Base Directory Specification for user configuration directory
   and migrate old directory to the new one

Nov 10, 2013: Thomas Debesse <xqf@illwieckz.net>

 * add World of Padman game

Nov 06, 2013: Thomas Debesse <xqf@illwieckz.net>

 * filter Unvanquished extended color codes

Nov 01, 2013: Thomas Debesse <xqf@illwieckz.net>

 * complete French translation (100%)

Oct 31, 2013: Thomas Debesse <xqf@illwieckz.net>

 * detect more ioquake3 variant as ioquake3
 * launch some Quake3 derivatives as ioquake3 mod if standalone isn't installed
 * add another master for Xonotic (dpmaster.tchr.no)

Oct 30, 2013: Thomas Debesse <xqf@illwieckz.net>

 * recognize Urban Terror in Quake3 server list even if engine is bare ioquake3
 * update and improve French translation (near 100%),
   use French typography (thin space, apostrophe, French quote, etc.)

Oct 27, 2013: Thomas Debesse <xqf@illwieckz.net>

 * add Alien Arena, Reaction and Q3 Rally games
 * add LAN broadcast for Nexuiz, Xonotic, Warsow, Tremulous, Unvanquished,
   OpenArena, Q3 Rally, Urban Terror, Reaction, Smokin' Guns and Alien Arena
 * update Warsow protocol version and improve Warsow icon
 * detect ioquake3 server as Quake3 server

Oct 26, 2013: Thomas Debesse <xqf@illwieckz.net>

 * add Unvanquished, Xonotic and Smokin' Guns games

Oct 25, 2013: Thomas Debesse <xqf@illwieckz.net>

 * fix "dlsym" compilation problem
 * fix spelling (Debian patch, Jordi Mallach)
 * fix intltool compilation problem (Debian patch, Jordi Mallach)
 * fix redline check (Debian patch, Sven Joachim)
 * fix autotools (Debian patch, Jordi Mallach)
 * disable GTK+ 1.2 support (Debian patch, Jordi Mallach)
 * fix X11 build dependency (Debian patch, Jordi Mallach)
 * fix desktop file (Debian patch, Jordi Mallach)
 * fix steam applaunch (Debian patch, Jo Shields)
 * fix Voyager Elite Force xpm path file (Debian patch, Jordi Mallach)
 * fix missing pixmap file opening (Debian patch, Lars Wirzenius)

Dec 21, 2010: Ludwig Nussel <l-n@users.sourceforge.net>

 * add hack for systems without gtk1

Apr 25, 2009: Ludwig Nussel <l-n@users.sourceforge.net>

 * increase buffer size for qstat version check

Jan 11, 2009: Ludwig Nussel <l-n@users.sourceforge.net>

 * launch q3ut4 as Quake3 mod if ioUrbanTerror isn't configured

Nov 23, 2008: Ludwig Nussel <l-n@users.sourceforge.net>

 * add ioUrbanTerror as separate game
   (#2330187, patch by Alexander Hambalgo)

Sep 13, 2008: Ludwig Nussel <l-n@users.sourceforge.net>

 * add OpenArena as separate game

Jan 13, 2008: Ludwig Nussel <l-n@users.sourceforge.net>

 * add master for OpenArena (#1869975)
 * add support for OpenTTD (#1254682)

Jan 11, 2008: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix busy loop when client exits

Nov 04, 2007: Ludwig Nussel <l-n@users.sourceforge.net>

 * close fds before launching games

Nov 03, 2007: Ludwig Nussel <l-n@users.sourceforge.net>

 * offer more q4 and etqw versions in preferences dialog

Oct 25, 2007: Ludwig Nussel <l-n@users.sourceforge.net>

 * print only one single warning if gdk-pixbuf isn't installed
 * add hexenworld master server support (Patch by O. Sezer)
 * add support for ETQW

May 06, 2007: Ludwig Nussel <l-n@users.sourceforge.net>

 * display user specified comment about why a server sucks when
   trying to connect

Apr 06, 2007: Ludwig Nussel <l-n@users.sourceforge.net>

 * add q3ut4 game types (#1693170)

Jan 09, 2007: Ludwig Nussel <l-n@users.sourceforge.net>

 * use g_object_unref instead of gtk_object_unref for GTK2 (#1629598)

Jan 06, 2007: Ludwig Nussel <l-n@users.sourceforge.net>

 * remove check for baseq3 directory (#1629221)
 * fix reference counting of a GtkPixbuf when showing a map preview
   (#1629309)
 * add Urban Terror master server (#1629226)

Nov 04, 2006: Ludwig Nussel <l-n@users.sourceforge.net>

 * bump version to 1.0.5

Oct 28, 2006: Jordi Mallach <jordi@sindominio.net>

 * fix Polish and reenable

Oct 28, 2006: <l-n@users.sourceforge.net>

 * update qstat.cfg from qstat
 * disable Polish translation, file is broken
 * add Warsow master protocol version 8
 * update documentation

Oct 26, 2006: Jordi Mallach <jordi@sindominio.net>

 * add Polish translation by Miłosz Kosobucki
 * update Catalan translation
 * tweak to desktop file

Jun 18, 2006: <l-n@users.sourceforge.net>

 * split Half-Life support into old and new version
 * fix saving of Half-Life player information
 * allow to also delete servers that are not in the Favorites list
 * display Warsow team colors (suggested by Tomasz Kalkosiński)
 * fix compilation of stand alone rcon tool (patch by O. Sezer)
 * filter QuakeWorld namefun characters in rcon (patch by Jorge Hodge)

Apr 08, 2006: <l-n@users.sourceforge.net>

 * add Tremulous support
 * do not pass -steam option to hl2
 * strip newline when reading the doom3 version file

Jan 05, 2006: <l-n@users.sourceforge.net>

 * fix cursor navigation in server list (thanks Simon Philips)

Jan 04, 2006: <l-n@users.sourceforge.net>

 * add -Wl,--export-dynamic to LDFLAGS as xqf relies on it

Jan 03, 2006: <l-n@users.sourceforge.net>

 * add TC:E game types (patch by Steffen Pankratz)
 * remove AMS from qstat.cfg, it's native now

Dec 28, 2005: <l-n@users.sourceforge.net>

 * add CoD protocol 6

Dec 25, 2005: <l-n@users.sourceforge.net>

 * allow to copy server info values

Dec 13, 2005: <l-n@users.sourceforge.net>

 * add new armyops master server

Nov 19, 2005: <l-n@users.sourceforge.net>

 * fix SOF2 query (thanks to Wiesław Młynarski for reporting)

Nov 12, 2005: <l-n@users.sourceforge.net>

 * clean up code duplication in pref.c
 * add support for warsow level shots

Nov 01, 2005: <l-n@users.sourceforge.net>

 * add gslist Q4 master
 * add initial Warsow support, partially broken

Oct 27, 2005: <l-n@users.sourceforge.net>

 * unescape Q4 clan tags (thanks Gonzalo Nemmi for reporting)

Oct 26, 2005: <l-n@users.sourceforge.net>

 * make "Show only configured games" button reappear
 * require qstat 2.10

Oct 23, 2005: <l-n@users.sourceforge.net>

 * fix Q4 rcon
 * change Q4 main mod to q4base
 * set rcon password correctly when launching Q4
 * bump version to 1.0.4.1

Oct 20, 2005: <l-n@users.sourceforge.net>

 * bump version to 1.0.4

Oct 18, 2005: <l-n@users.sourceforge.net>

 * use Q4 clan name if it exists

Oct 17, 2005: <l-n@users.sourceforge.net>

 * add x86_64 to statistics page
 * fix Q4 master server protocol prefs

Oct 09, 2005: <l-n@users.sourceforge.net>

 * update NEWS
 * show anti-cheat icon for Doom3 and Quake4 (thanks Timothee Besset for
   reporting)
 * try to support Quake4 map previews

Oct 07, 2005: <l-n@users.sourceforge.net>

 * add initial Quake 4 support (thanks to Timothee Besset for providing
   the necessary info)

Sep 20, 2005: Jordi Mallach <jordi@sindominio.net>

 * update Catalan transaltion

Sep 13, 2005: <l-n@users.sourceforge.net>

 * remove libtool
 * set version to 1.0.3.1
 * fix gensyms.pl, another attempt to finally fix gensyms.pl

Sep 12, 2005: <l-n@users.sourceforge.net>

 * fix integer overflow in TGA loader

Sep 09, 2005: <l-n@users.sourceforge.net>

 * fix some typos in German translation

Sep 07, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * update documentation and cleanup master server list by Steffen Pankratz

Aug 23, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix redial dialog not honoring private clients (reported by Julien
   Langer)

Aug 20, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix gamespy and descent exec functions (reported by Steffen
   Pankratz)

Aug 14, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix saving of server filters (reported by Steffen Pankratz)

Aug 07, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * add script install button
 * add multiple sort modes per column (#1253101)
 * fix compiler warnings
 * add delete button for quickfilter
 * update German translation

Aug 01, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * add demo script

Jul 03, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * add support for plugin scripts

Jun 04, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * move generic code for running a program into util.c
 * add Nexuiz support
 * check for q3 based gametypes before parsing the server info

Jun 01, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * add doom3 protocol 1.40 to menu (Steffen Pankratz)

Apr 29, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * honor setting to ignore bots when copying server info to clipboard

Apr 15, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * add q3a Excessive Plus gametypes (patch by Jason Santos)

Apr 04, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * add Finish translation by Sami Laitinen

Mar 24, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * use separate server type for ut2004
 * add epic's second ut2004 master

Mar 22, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * change default ET protocol to 84, fix qstat.cfg

Mar 06, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * update NEWS file for 1.0.3

Feb 22, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix ut2k4 and doom3 master query not working after starting xqf

Feb 20, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix logic for applying colors

Feb 19, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * use GTK2 colors and Raleigh theme by default in GTK1 version
 * update German translation
 * reorder some structs to reduce size

Feb 18, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix use of wrong server type when adding servers (#1143801, thanks roerich
   and kracho for helping to debug this)

Feb 05, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * make all icons themeable
 * make yellow man actually yellow instead of green

Feb 04, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * add --nomapscan option
 * add ET Gslist master
 * mark q3 servers with protocol different from master as incompatible

Feb 03, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * update Danish translation (Morten Brix Pedersen)

Jan 30, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * remove quakeforge specials
 * remove no longer needed ssam notes
 * fix saving of quake2 passwords (#1112381)

Jan 25, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * add Half Life2 support (untested)

Jan 21, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * add highly experimental: optionally use DT_AUXILIARY stub libraries to
   not depend on libGeoIP and libgdk_pixbuf at runtime

Jan 12, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * split get_new_defaults into game specific functions
 * fix doom3 protocol detection (#1092165)

Jan 11, 2005: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix crashes due to wrong return type of callbacks (#1098910, patch by Jochen
   Baier)
 * fix q1/qw/q2 skin list update

Dec 23, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * do not try to scan home directories for maps if the directory
   doesn't exist (reported by Steffen Pankratz)

Dec 22, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * prepare for 1.0.2
 * set TF_U2_NAMES qstat flag for armyops
 * require qstat 2.7

Dec 19, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix manpage
 * add Netpanzer master

Nov 26, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * add gslist master for UT, remove Epic one
 * bump version to 1.0.1

Nov 22, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * update German translation because of typo
 * set window type of splash screen in gtk2 version

Nov 22, 2004: Jordi Mallach <jordi@sindominio.net>

 * fix typo: Soure -> Source
 * update Catalan and Spanish translations

Nov 21, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix compatability issues with gcc 2.95
 * remove unneeded tray icon animation frames

Nov 17, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * use non-blocking socket for rcon
 * add small timeout to catch replies with multiple packets in xqf-rcon
 * make xqf-recon optionally read the rcon passwort from the environment
   variable XQF_RCON_PASSWORD
 * honor osmask of Doom3 servers and check for Linux support
   (suggested by TTimo)
 * update German translation

Nov 13, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * update German translation
 * add wolfmp as main mod of rtcw (reported by Ruediger Meier)

Nov 11, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * add options for qstat source ip and port range (feature #1034631)

Nov 06, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * add progress bar to splash screen when clicking the "scan now" button

Nov 01, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * add country statistics
 * use an empty flag for countries without flag for proper alignment
 * add "clear servers" menu item for master servers
 * delete HL WON servers as they are switched off

Oct 17, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * add UT2004 master server support, needs qstat from CVS

Oct 14, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * add descent3 server listing from d3.descent.cx. Thanks Esa for providing a
   format suitable for XQF!

Oct 10, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * show UT200[34] mutators as tree like dmflags
 * add gslist master for RTCW

Oct 09, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix descent3: use Gamespy protocol instead of PXO protocol, remove no longer
   working masters, use custom launch function (uses --directip), fix saving of
   player info

Oct 04, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix segfault at doom3 version detection (reported by Steffen Pankratz)

Oct 02, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * add automatically detection for doom3 network protocol version
 * add support for Netpanzer (> 0.1.6). Thanks Matze Braun for the patch.

Sep 26, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * add support for gslist. Thanks to Luigi Auriemma for making this
   possible!
 * remove broken master servers, add some new ones for quake2
 * update German translation
 * bump version to 1.0.0.2

Sep 12, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix UT99 master server listing
 * allow to completely overwrite the qstat master argument via config file

Aug 22, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * set default master protocol version for COD to 5

Aug 18, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * apply brightness correction to mapshots

Aug 17, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix usage of AC_ARG_ENABLE (#1010440). Thanks Mike Frysinger for reporting.

Aug 16, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix quickfilter not working when pressing backspace or delete in the empty
   textentry (thanks Ruediger Meier for spotting this one).
 * add new tray icons from Jochen Baier
 * bump version to 1.0.0.1

Aug 15, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix compile with gcc 2.95 (patch by Thomas Zajic)
 * fix --add when one server without type is specified whose port matches
   exactly one game.

Aug 15, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * bump version to 1.0

Aug 14, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * use TGA loader from quake2 if gdk-pixbuf fails to load a mapshot. Useful for
   at least Q3, RTCW, ET and Doom3 mapshots.
 * require qstat version 2.6

Aug 13, 2004: Jordi Mallach <jordi@sindominio.net>

 * update Catalan and Spanish translations
 * fix Makevar so intltool works ok
 * remove updateonepo, use intltool-update instead.

Aug 13, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * add Doom 3 rcon support

Aug 12, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix properly detection for installed Doom 3 maps. No preview though since
   gdk-pixbuf doesn't support the TGA format used by id :-(

Aug 09, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * remove some obsolete stuff from documentation, update list of supported games

Aug 07, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * add initial Doom 3 support

Aug 01, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * add support multiple words in quick filter (AND)
 * update German translation

Jul 24, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * new feature: quick filter

Jul 18, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * do not set fs_game if mod is a 'main mod'

Jul 14, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix NULL pointer dereference when sorting rule/value columns with subtress
   (#990692)

Jul 13, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * update German translation

Jul 12, 2004: Jordi Mallach <jordi@sindominio.net>

 * update Catalan translation.

Jul 04, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * rename xml tags suggest_commands -> command, main_mods -> main_mod
 * make command a NULL terminated string list
 * clean up some file dialog handling
 * fix sound test button not playing sound before pressing ok

Jun 28, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * make Copy and Copy+ menu items also copy to CLIPBOARD instead of only PRIMARY
   to allow paste via Ctrl-v

Jun 19, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * use separate types for ET and RTCW so update from master doesn't throw away
   all servers. Today's qstat cvs version required.
 * add gametypes for World of Padman Q3A mod
 * add support for Jedi Academy (wine game, patch by Steffen Pankratz)
 * add an animated tray icon for the GTK2 version (patch by Jochen Baier)

Jun 06, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * update Danish translation (Morten Brix Pedersen)

Jun 01, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * add support for Americas Army 2.1. Still no master, old version no longer
   supported, requires recent qstat from cvs (gs2 protocol)

May 29, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * add AlienSwarm custom arguments for UT2004, also specify separate log file
   for each mod (patch by Andreas Schneider)

May 24, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * add Troopers custom arguments for UT2004 (patch by Andreas Schneider)

May 23, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * enable custom args for all games
 * add RedOrchestra custom arguments for UT2004

May 16, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * replace no longer working Tribes2 master server addresses with
   current ones (#954570)

May 09, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * create LaunchInfo.txt by default
 * fix executable path: when suggesting a command, don't add full path (since
   it will be found in $PATH anyway)
 * clean up resolve_path. Let it do path and tilde expansion and don't suggest
   directories in $PATH.
 * fix some minor memory leaks
 * export the variables XQF_SERVER_NAME, XQF_SERVER_MAP, XQF_SERVER_HOSTNAME and
   XQF_SERVER_GAME when launching a game (suggested by Ruediger Meier)
 * do not inherit some tags from base game, e.g. suggested commands
 * use steam1.steampowered.com and steam2.steampowered.com as steam master

May 08, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * add support for Half-Life steam master. Nasty hack, hopefully doesn't break 
   other stuff.
 * set anti-cheat flag for VAC (secure != 0)
 * increase version to 0.9.14.1
 * redial also when only private slots are free and no password is set
   (suggested by John Stotler)
 * add default_home and main_mods (e.g. baseq3) tags in games.xml
 * add support for custom config in all Q3A based games (suggested by Ruediger
   Meier)
 * fix fs_game for RTCW, offer it for ET (reported by Ruediger Meier)

Mar 30, 2004: Jordi Mallach <jordi@sindominio.net>

 * add Russian translation by Dan Korostelev <dan@ats.energo.ru>.

Mar 22, 2004: Jordi Mallach <jordi@sindominio.net>

 * fix clean rule in toplevel Makefile.am.

Mar 21, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * bump version to 0.9.14

Mar 20, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * load GeoIP.dat from location specified in environment variable xqf_GEOIPDAT

Mar 16, 2004: Jordi Mallach <jordi@sindominio.net>

 * update Catalan and Spanish translations.

Mar 14, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * redesign about dialog to include logo
 * unify summary in .desktop and .spec file
 * bump version to 0.9.13.2

Feb 17, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * add LAN master for ut2004
 * detect whether a server is ut2003 or ut2004
 * update ut2004 icon

Feb 16, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * do not unset game if it's baseq3 to be able to filter for it

Feb 14, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * also check GamePassword rule which is used by UT2004
 * add multiplay.co.uk server listing

Feb 13, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * move suggest_commands into xml file
 * add support for UT2004. Someone please tell me a master server for it!

Feb 09, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * introduce GAME_ADMIN which allows to enter an rcon password without actually
   supporting rcon
 * fix launching savage with password, support rcon password. Thanks Andreas
   Schneider for reporting.

Feb 08, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * allow tga as q3 mapshot

Feb 02, 2004: Jordi Mallach <jordi@sindominio.net>

 * switch to intltoolize
 * add desktop file for GNOME and KDE
 * update Catalan translation

Jan 17, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * add g_gear flags of Urban Terror 3.2

Jan 15, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * update Danish translation (Morten Brix Pedersen)
 * update German translation

Jan 14, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix GTK2 application icon

Jan 12, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * add support for BF1942 (wine game). Uses EYE protocol, no official master,
   LAN browsing doesn't work.
 * load game icons by name via dlsym to reduce number of c&p operations when
   adding new games
 * rename "pix" tag in xml to "icon"
 * use config_is_valid_generic for ET

Jan 08, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * move struct games into games.c which is now generated from games.xml by
   gamesxml2c
 * do not pass tribes2 name if empty
 * add --dontlaunch parameter for internal use
 * add exec function to hexenworld (anyone ever played that game??)
 * make sof2 master protcol configurable
 * support password on savage servers. Thanks Andreas Schneider for reporting.

Jan 07, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * check props pointer before dereferencing it…

Jan 05, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * add comment and "this server sucks" properties for servers

Jan 02, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * add lan masters per default
 * fix lan browsing for Americas Army

Jan 01, 2004: Ludwig Nussel <l-n@users.sourceforge.net>

 * remove multiplay.co.uk AA master
 * fix some function prototypes
 * add --add command line option to just add a server to favorites without
   launching a game

Dec 27, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add support for postal2, no master.

Dec 18, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix LAN browsing. Only worked by luck.

Dec 15, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix crash caused by wrong reference counting of uservers
 * use mkstemp instead of pid based temporary file to avoid symlink attacks

Dec 14, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix --launch to now guesses the type from the port if only one argument
   is given. If not enough information is given (no type, no port) it will
   prompt the user to choose the type. This way, it should be possible to
   use --launch now e.g. from within IRC clients where you don't know the
   type before.
 * add second argument to add_server_dialog() to preset the address
 * make combo_set_vals() work with empty str argument

Dec 02, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * convert server names from iso-8859-1 to UTF-8 if needed

Nov 30, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * new function create_server_type_menu creates a GtkOptionMenu with all games
 * modify statistics dialog to make it smaller, scollbars
 * remember size of statistics window
 * disable resize grip of status bars in gtk2

Nov 29, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * move help menu item to the left
 * pack games list in preferences into a scrolled window

Nov 28, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * split up load_pixmap in load_pixmap, load_pixmap_as_pixmap and
   load_pixmap_as_pixbuf
 * set minimize icon as suggested by Jordi (someone know how to make this
   work properly with windowmaker?)
 * work around gcc complaining about %c in strftime

Nov 27, 2003: Alex <alex_b@users.sourceforge.net>

 * bump version to 0.9.13.1

Nov 24, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * bump version to 0.9.13

Nov 24, 2003: Jordi Mallach <jordi@sindominio.net>

 * update Spanish translation

Nov 23, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * remove the static option again, would link everything static *sigh*
 * update documentation, use mozilla function for table of contents

Nov 22, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * link GeoIP statically when using ./configure --enable-geoip=static
 * fix wrong function argument in rcon.c

Nov 19, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * allow data and localedir to be overridden via environment variables

Nov 18, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add Call of Duty master from Activision

Nov 16, 2003: Jordi Mallach <jordi@sindominio.net>

 * update Catalan translation

Nov 16, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * update German translation
 * add custom arguments for FragOps UT2 mod

Nov 16, 2003: Alex <alex_b@users.sourceforge.net>

 * add Luca Camillo <kamy at tutorials.it> to the help about screen
   for submitted logos

Nov 09, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add support for Call of Duty (wine, no official master)
 * update documentation
 * remove useless gamespy game listings
 * add note that the savage script has to be modified (needs translation)
 * update German translation

Nov 06, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * update documentation

Nov 01, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add custom arguments for Death Ball UT2003 mod
 * use case insensitive compare for password in ut&co

Oct 30, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * move definition of PACKAGE_DATA_DIR to Makefile.am as recommended in
   autoconf documentation

Oct 29, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add additional gametypes for RTCW and ET mods. Thanks Ben Winslow for
   the patch

Oct 28, 2003: Jordi Mallach <jordi@sindominio.net>

 * move list of supported languages to po/LINGUAS.

Oct 26, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add kde flag icons
 * new splash screen and desktop icons from Luca Camillo <kamy at tutorials.it>

 * new directory layout

Oct 25, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * remove gettext stuff from repository. Instead autogen.sh will run
   gettextize to create the necessary files
 * fix alpha threshold when rendering flag icons
 * add GTK2 patch from Jochen Baier

Oct 23, 2003: Alex <alex_b@users.sourceforge.net>

 * replace French translation with new fr.po from
   Michel Briand <michelbriand@free.fr>


Oct 22, 2003: Alex <alex_b@users.sourceforge.net>

 * update Danish translation with diff file from
   Morten Brix Pedersen (again)

Oct 19, 2003: Alex <alex_b@users.sourceforge.net>

 * update Danish translation with diff file from
   Morten Brix Pedersen

Oct 19, 2003: Jordi Mallach <jordi@sindominio.net>

 * disable the QuakeForge HexenWorld master server while it gets fixed

Oct 18, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * update German translation
 * run msgfmt -c in po/updateonepo

Oct 16, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * display players on savage servers

Oct 14, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add some server listings from multiplay.co.uk, especially MOHAA. Thanks
   Steve Hartland of multiplay.co.uk for making this possible!
 * fix wget call to use XQF/version as user-agent now
 * notify for savage support, you need Steve Hartland's qstat from
   ftp://ftp.multiplay.co.uk/pub/apps/qstat/. Please note that the 'savage'
   script of the savage demo is broken, you need to put "$@" after savage.bin
   in line five if you want to join any game.
 * show g_gametypestring for Medal of Honor
 * increase version number to make new masters show up

Oct 13, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add savage support, finally

Oct 11, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * rework qstat version parser to be able to deal with any amount of data

Oct 08, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add stub functions for savage

Oct 06, 2003: Jordi Mallach <jordi@sindominio.net>

 * remove non-ASCII character from source, which broke gettext 0.12.
 * update QuakeForge's HexenWorld port.
 * update Catalan translation.

Oct 05, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add twilight to q1 and qw command suggestion
 * add checkbox to be able to also filter countries without icon

Sep 14, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * load flag icons from /usr/(local/)share/flags/default
 * add scripts docs/copykdeflags and docs/convertmaxmindflags for copying kde
   or maxmind flags for use with xqf

Sep 12, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add ET protocol 83 for version 2.56

Aug 26, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix medal of honor to not check for q3a files (#795017)

Aug 21, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * replace strings by ints in country filter (Jochen Baier)
 * add support for Medal of Honor

Aug 17, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * merge patch from Jochen Baier:
    - icon for LAN servers
    - new GeoIP server filter GUI

Aug 14, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * detect cheating-death on halflife-servers
 * set variable XQF_SERVER_ANTICHEAT before launching a game when the server
   requires some anti-cheat software
 * split up stat_next() function to make it more readable

Aug 10, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * use getopt for command line parameters
 * add --launch parameter, syntax subject to modification
 * add gametypes and voteflags for Urban Terror 3

Aug 03, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * Fix default ping value when reading server filters

Jul 27, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add support for America's Army. Thanks Florian Riepler for the patch.

Jul 25, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix default ET protocol, now 82. Thanks cjay for not reporting ;-)

Jun 30, 2003: Alex <alex_b@users.sourceforge.net>

 * replace fr.po with updated version from Francois Perichon

Jun 24, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix variable declaration to work with older gcc

Jun 19, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add option to stop current song in XMMS when launching a game
 * add option to resolve hostnames on update. This way it is possible to
   display hostnames even if they are not automatically resolved. Show
   hostnames is now default on, resolve hostnames off.
 * merge GeoIP branch
 * add ability to directly join ut2k3 servers as spectator, even with password
 * add server side filtering for Half-Life to be used if you have a
   server filter enabled when clicking update. Currently filtering for game,
   map, not full and not empty will be requested from the server.

Jun 18, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * display team of player for Q3 mods that provide the necessary information
   (currently osp, truecombat)

Jun 14, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add gametypes for Truecombat 1.0
 * compare private_clients case insensitive in q3

Jun 11, 2003: Alex Burger <alex_b@users.sourceforge.net>

 * bump version to 0.9.12.1

Jun 10, 2003: Alex Burger <alex_b@users.sourceforge.net>

 * bump version to 0.9.12

Jun 09, 2003: Alex Burger <alex_b@users.sourceforge.net>

 * update French translation

Jun 05, 2003: Jordi Mallach <jordi@sindominio.net>

 * add QuakeForge's HexenWorld master

May 31, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add ET voteflags
 * fix PreLaunch, pass qstat type and address as parameter
 * do not overwrite server type with master server type on update
 * update documentation
 * add docs/PreLaunch.example
 * fix vc to not add a new ChangeLog header if the last entry has the
   same header as the new one would get

May 29, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add master protocol version for full version of Enemy Territory
 * add qstat.cfg as EXTRA_DIST in Makefile.am

May 20, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * install a qstat.cfg to $datadir/xqf to make ssam work out of the box

May 20, 2003: Jordi Mallach <jordi@sindominio.net>

 * update Catalan and Spanish translations

May 19, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add option to not count bots as players based on a patch by Mike Mestnik.
   Works for Q3 and Tribes2.
 * update German translation

May 18, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * switch hostname resolving off by default
 * do not update single rows if more than 100 servers are to be updated.
   elimitates too large delay with hl master

May 17, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * abort configure if gdk-pixbuf is not installed
 * update spec file

May 07, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add RCON password on command line when launching Half-Life. Thanks Andreas
   Schneider for reporting.

May 02, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * update German translation
 * remove custom args for Rocket Arena as 1.6 does not need them anymore
 * display number of private clients in player column (initial idea from
   Michael Prager) 
 * add coresize option in config file because I always remember that I wanted
   to change the ulimit when xqf had already crashed ;-)

Apr 29, 2003: Jordi Mallach <jordi@sindominio.net>

 * update Catalan and Spanish translations

Apr 27, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix keyboard focus in server list
 * fix grabbed mouse: don't allow double click on map column if game
   supports map preview, otherwise mouse would be grabbed and not
   available in othewindows

Apr 26, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * display team of player for wolf and et

Apr 25, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add icon for Enemy Territory
 * add config option for Master server

Apr 24, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * clean up, fix some warnings, change debug macros
 * add initial Enemy Territory Support (Testversion)
 * bump version number

Apr 22, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix warnings, don't display warnings about NULL if scanning for maps is
   disabled. Thanks Jochen Baier for reporting.

Mar 24, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * popup window with levelshot when clicking on map column, currently supports
   jpg shots inside pk3 files for q3 and wolf.

Mar 15, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add Serious Sam: The Second Encounter

Mar 10, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * store all map names lowercase, otherwise many maps are reported as
   not installed
 * fix #define ZEXPORT if not already defined to fix compilation problems.
   Thanks Pierre Pronchery
 * set private clients from reserve_slots variable for hl

Mar 07, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add game types for westernq3

Feb 19, 2003: Jordi Mallach <jordi@sindominio.net>

 * update Catalan translation

Feb 09, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * updatet configure.in to install French translation

Feb 08, 2003: Alex Burger <alex_b@users.sourceforge.net>

 * add French translation

Feb 04, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * move server filter submenu to top level
 * remove rarely used buttons from toolbar

Feb 03, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * merge patch from Jochen Baier to allow filtering for map and server name
 * update German translation

Feb 01, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix high cpu load when dialogs are shown during launch phase. It's
   obviously no good idea to enter the gtk event loop from inside a
   gdk input callback.

Jan 20, 2003: Ludwig Nussel <l-n@users.sourceforge.net>

 * add image loading through gdk-pixbuf (png, jpeg etc.)
 * add splash screen, logo in $datadir/xqf/pixmaps/xqflogo.png

Jan 03, 2002: Jordi Mallach <jordi@sindominio.net>

 * add new Danish translation, from Morten Brix Pedersen.

Dec 25, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * add button to scan for maps without restarting xqf
 * fix some minor memleaks
 * add map scan function for q1, qw, q2 and hl

Dec 19, 2002: Alex Burger <alex_b@users.sourceforge.net>

 * bump version to 0.9.11.1

Dec 19, 2002: Alex Burger <alex_b@users.sourceforge.net>

 * bump version back to to 0.9.11 for release with fixes below

Dec 19, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * use properly quoted macros for zlib checks
 * change configure argument because help text said --enable-externalrcon
   while it actually was --enable-readline.
 * disable external rcon by default

Dec 18, 2002: Alex Burger <alex_b@users.sourceforge.net>

 * bump version to 0.9.11.1

Dec 18, 2002: Alex Burger <alex_b@users.sourceforge.net>

 * bump version to 0.9.11

Dec 18, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * update NEWS
 * update German translation

Dec 18, 2002: Jordi Mallach <jordi@sindominio.net>

 * update Catalan and Spanish translations.

Dec 08, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * update configure.in and autogen.sh to match newer automake/autoconf

Dec 07, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * scan for installed q3, wolfenstein, ut, ut2 and rune maps. Mark not installed
   ones in serverlist

Dec 06, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * add support for Serious Sam, appropriate qstat config with "SMS" game type
   required

Dec 05, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * display RTCW voteflags like dmflags

Nov 28, 2002: Jordi Mallach <jordi@sindominio.net>

 * update Catalan and Spanish translations.

Nov 22, 2002: Jordi Mallach <jordi@sindominio.net>

 * port Ludwig's setlocale fix to rcon.c.

Nov 21, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * store when a server was last up, display this date in red if it's more than
   three days older than the last refresh. Necessary change to ~/.qf/srvinfo.gz
   is backward and forward compatible.
 * util function timet2string, it has yet to be verified this one works on
   none-linux system too.
 * use setlocale(LC_ALL, "");
 * fix __FUNCTION__ warnings

Nov 20, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix wrong pointer passed to userver_ref

Nov 17, 2002: Jordi Mallach <jordi@sindominio.net>

 * initialize i18n for xqf-rcon.

Nov 16, 2002: Alex Burger <alex_b@users.sourceforge.net>

 * bump version to 0.9.10.1

Nov 16, 2002: Alex Burger <alex_b@users.sourceforge.net>

 * bump version to 0.9.10

Nov 09, 2002: Jordi Mallach <jordi@sindominio.net>

 * fix typos in Catalan translation.

Nov 07, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * make cl_punkbuster method usable for any game, make it configurable for wolf
 * use protocol 60 by default for RTCW

Nov 06, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * add protocol 60 for RTCW 1.4 to preferences
 * add -lncurses to readline check

Nov 05, 2002: Jordi Mallach <jordi@sindominio.net>

 * update QW master list, remove non-working and add QuakeForge's.

Nov 05, 2002: Jordi Mallach <jordi@sindominio.net>

 * update Catalan and Spanish translations.

Nov 5, 2002: Alex Burger <alex_b@users.sourceforge.net>

 * add parameter to play_sound to force playing even if sound is disabled.
   Used by Test buttons to Preferences - Sound page

Nov 05, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * use gtk functions instead of spaces to make test button look nice
 * update German translation

Nov 3, 2002: Alex Burger <alex_b@users.sourceforge.net>

 * add Test buttons to Preferences - Sound page

Nov 02, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix saving of player info for rune, ut2 and tribes2
 * fix to not display a single slash when model and skin are empty

Nov 2, 2002: Alex Burger <alex_b@users.sourceforge.net>

 * add gametype decode for instaunlagged, instagibplus, beryllium, excessive,
   q3f, q3f2

Nov 1, 2002: Alex Burger <alex_b@users.sourceforge.net>

 * add gametype decode for arena and cpma
 * fix for find_file_in_path to not append / if directory is blank. Caused
   more and more beginning /'s in game command line each time you pressed 
   enter in the field.

Oct 31, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * remove workaround for unreal to use gps for lan broadcasting, this is no
   longer necessary with qstat 2.5c

Oct 30, 2002: Alex Burger <alex_b@users.sourceforge.net>

 * modify game command entry field to expand command line into full path if
   command is in the path. Also executes guess_dir

Oct 30, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix some memleaks
 * update German translation

Oct 29, 2002: Alex Burger <alex_b@users.sourceforge.net>

 * fix master_check_master_addr_prefix
 * add resolve_path function for use with guess_dir, user_fix_defaults etc

Oct 29, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * add some missing gettext calls
 * fix function casting to int*
 * use only first argument of command line for directory guessing

Oct 28, 2002: Alex <alex_b@users.sourceforge.net>

 * add guess_dir functionality to Suggest button and user_fix_defaults
 * change find_file_in_path to return entire filename including path
 * add (…) button to game directory
 * add Guess button to game directory - follows symlinks
 * change UT2003 default port to 7777
 * change UT2003 back to -ut2s as the next version of qstat (soon!)
   will support another UT2 query method that works off of gameport+1
   which is the same as the in-game browser in UT2003

Oct 28, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix source menu
 * update German translation
 * print number of servers when changing filters too

Oct 27, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * improve speed for host and server lists
 * fix plural form in reset_main_status_bar

Oct 27, 2002: Alex <alex_b@users.sourceforge.net>

 * fix bug - was able to enter same custom argument twice if case of game
   was different
 * change UT2003 default port to 7787
 * change UT2003 back to -gps for qstat, now uses query port from master
   server for server list, pulls hostport from server info when connecting
 * update statusbar : number of servers in status bar now updated when
   enabling / disabling a filter and when finished searching for a player
 * add function reset_main_status_bar

Oct 26, 2002: Alex <alex_b@users.sourceforge.net>

 * set focus to Game Contains when adding new server filter
 * set focus to Game when adding new custom arg
 * add file dialog box (… button) to sound config page

Oct 26, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * clean up q3_exec:
    - protocol dependant launching no longer requires full path,
      will search $PATH
    - do not check for valid mod dir for games other than q3a
    - do not check for punkbuster for games other than q3a
    - pass all options as separate arguments
 * fix xqf killing itself when exec failed

Oct 25, 2002: Alex <alex_b@users.sourceforge.net>

 * fix segfault - q3_exec - launch game even if it doesn't respond to refresh
 * update Tooltip

Oct 24, 2002: Alex <alex_b@users.sourceforge.net>

 * make tooltips global so it can be used anywhere. Have new tooltips use
   toolbar tooltip enable / disable option

Oct 24, 2002: Alex Burger <alex@users.sourceforge.net>

 * use game_set_attribute / game_get_attribute for game Notes
 * add notes for SFS, UT2003 and HL
 * add note to Unreal Tournament config page to see documentation
   for modifications to UT script.
 * make UT logo round, remove 2 from UT2 logo
 * improve custom args editor

Oct 24, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * clean up code
 * fix first argument: do not append first argument directly to ip in
   ut to be consistent with q3

Oct 23, 2002: Jordi Mallach <jordi@sindominio.net>

 * update Catalan and Spanish translations.

Oct 23, 2002: Alex Burger <alex@users.sourceforge.net>

 * add spacing around button
 * add file dialog box (… button) to game config page
 * remove rafix option from q3_exec
 * modify vmfix option in q3_exec to make custom args preferred over
   vmfix args
 * add button to add default custom args to editor page
 * add default custom args for UT StrikeForce & TacticalOps
 * add default custom args for Q3A Rocket Arena

Oct 23, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * remove old tribes2 master, add three new
 * bump version to 0.9.9.3

Oct 22, 2002: Alex Burger <alex@users.sourceforge.net>

 * user_fix_defaults is now called if the version changes at all
 * add_custom_args_defaults created, user_fix_defaults calls it to 
   add some default args for games
 * add default custom args for StrikeForce & TacticalOps

Oct 22, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * use optimal width for arguments editor

Oct 21, 2002: Alex Burger <alex@users.sourceforge.net>

 * add tooltips to custom args editor
 * update docs
 * add Replace button to custom args editor
 * clean up new arguments editor

Oct 21, 2002: Alex Burger <alex@users.sourceforge.net>

 * add new arguments editor - new tab for Q3, UT, UT2003

Oct 20, 2002: Alex Burger <alex@users.sourceforge.net>

 * fix width of redial button
 * add support for ~ in file master filename
 * fix edit menu sensitivity problem for add / remove fav

Oct 19, 2002: Alex Burger <alex@users.sourceforge.net>

 * update documentation
 * add server properties password page support to Unreal, UT2003
   and Rune
 * update ca.po, de.po, es.po for 'Add new Server' and removal of …'s.
   Had to remove duplicate 'Properties' because of this.
   Note: Translation still needs to be done for 'Add new Server' as 
   the translated version is still just 'Add'
 * add 'Add to Fav' to Edit menu, add 'Add new server' to Server menu
 * change menu items to not end in…
 * make menus look similar (Add new Server instead of Add) etc.
 * notify only Q3A uses find_game_dir now

Oct 18, 2002: Alex Burger <alex@users.sourceforge.net>

 * change default port for UT2003 to 7777
 * update get_custom_arguments,
   Continuing on with the October 11th addition of get_custom_arguments:
    - arguments now stored in a GSList
    - custom_arg_num no longer needed in config file
    - added to game structure and all games
    - added basic ability to add arguments to Games Invoking pref page
    - only visible for Quake3, Unreal Tournament and UT2003
    - added support to q3_exec (ut_exec already done)
 * flip locked_punkbuster icon
 * increase default width of Priv column
 * merge Ludwig's patch which reduces code needed to speed up the
   startup of XQF
 * add check to user_fix_defaults so that if 1 or more games are
   found it defaults to 'show only configured games'

Oct 18, 2002: Jordi Mallach <jordi@sindominio.net>

 * update Catalan and Spanish translations.

Oct 17, 2002: Alex Burger <alex@users.sourceforge.net>

 * change default for 'show_only_configured_games' to false

Oct 17, 2002: Bill Adams <nospam-200201@evilbill.org>

 * iclear s->flags when analyzing server info.

Oct 17, 2002: Bill Adams <nospam-200201@evilbill.org>

 * fix init_masters to not have a memory leak.

Oct 16, 2002: Alex Burger <alex@users.sourceforge.net>

 * add server_list_prepend_ndp which does not check for duplicates.
   Modified master_add_server to use server_list_prepend_ndp. Modified
   init_master to do a duplicate check after loading all the masters.
   Greatly reduces startup time with large lists of serves. Does NOT
   affect updating of masters once inside XQF.

Oct 16, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix punkbuster warning: show punkbuster warning only once

Oct 15, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * switch fix conversion when adding ut2s as gps
 * update German translation

Oct 15, 2002: Bill Adams <nospam-200201@evilbill.org>

 * add some support for punkbuster and setting cl_punkbuster
   on the command line. It is an option in the q3a game config.
 * fix the autogen.sh to better work with autoconf 2.5 in the case
   that both 2.5 and an earlier version are installed.
 * add --with-rpm-release to configure, properly sets the release
   when generating the xqf.spec file.

Oct 15, 2002: Alex Burger <alex@users.sourceforge.net>

 * fix gcc compilation
   Few minor changes to make it compile on gcc <3
 * fix create_server_type_menu and create_master_type_menu bugs

Oct 14, 2002: Alex Burger <alex@users.sourceforge.net>

 * fix create_server_type_menu bug
 * add punkbuster (and locked_punkbuster) XPMs
 * modify create_server_type_menu to show all server types until bug
   can be figured out
 * update help about and AUTHORS page with contributors
 * update reserved slots support to use integers (Jochen Baier)
 * add reserved slots support for redial from Jochen Baier
   (email@jochen-baier.de). Server properties page allows setting 
   for reserved admin slots for the server.
   
Oct 13, 2002: Alex Burger <alex@users.sourceforge.net>

 * update q3_exec to search ~/.q3a and then real game dir for
   mods. Tested with osp (~/.q3a/Osp)
 * add q2_exec function to be used by Quake2 to search ~/.quake2
   folder and then real game dir for mods. Tested find_game_dir with
   Quake2-r0.14.1. Connects and then restarts using lowercase name. 
   May work with other versions of Quake2. Leaving in.
 * add g_free in find_game_dir and exec functions
 * fix find_game_dir: Allow symlinks, use const
 * fix ut_exec if there are no custom arguments (minor fix)

Oct 13, 2002: Jordi Mallach <jordi@sindominio.net>

 * add redial.c to POTFILES.
 * update Catalan and Spanish translations.

Oct 13, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * use server_clist_set_list in server_clist_build_filtered. It's actually
   faster to rebuild the displayed server list from scratch than to determine
   which servers have to be deleted or added.
 * when deleting last server from favorites, do not display it any longer
 * replace unsigned char type by enum server_type type
 * grey out delete button for masters != favorites
 * comment out unused redial code
 * rename "Delete" -> "Remove from Favorites"
 * update German translation
 * remove empty lines for unconfigures games in statistics dialog

Oct 12, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * cleaned up get_custom_arguments
 * custom_arg_count no longer neccessary
 * suggest function for game commands
 * show only configured games by default

Oct 11, 2002: Alex Burger <alex@users.sourceforge.net>

 * modify q3_exec to call find_game_dir using quake3_data_dir
 * add NULL checks to find_game_dir

Oct 11, 2002: Alex Burger <alex@users.sourceforge.net>

 * add function get_custom_arguments. Used by ut_exec to pass user
   defined command line arguments to UT when launching. Currently does 
   not have a GUI front end. To use, add something like the following
   to the [Game: UN] section in ~/.qf/config:

   custom_arg0=TacticalOps, -ini=TacticalOps.ini
   custom_arg1=SFTeamDM, -ini=StrikeForce.ini -userini=SFUser.ini
   custom_arg_count=2

   For UT, the 'gametype' server variable is compared with the entries
   in the config file above. If there is a match, the arguments are 
   appended.

   For UT, the argument is appended to the IP address so you could 
   specify additional options such as ?Name=Alex etc. If you want to
   pass - options, make sure you put a space after the comma like above. 

 * add function find_game_dir which searches for the game dir regardless
   of case. Called by qw_exec, q2_exec_generic, q3_exec and hl_exec to set
   the game, or fs_game argument. For example, if server has a game of 
   'OSP', and client has dir of 'osp', Q3 will now be properly be launched
   with +fs_game osp instead of OSP.

Oct 10, 2002: Alex Burger <alex@users.sourceforge.net>

 * add support of 'Show only configured games' to Add Master window
   Add Server window and Statistics page
 * clean up 'When launching a game' placement in Preferences / General

Oct 10, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * update NEWS and TODO
 * add script 'vc' to automate editing this file
 * remove instructions for Half-Life hack from docu
 * add access functions for game specific attributes

Oct 09, 2002: Alex Burger <alex@users.sourceforge.net>

 * add password support to Unreal based games (games that use
   un_exec - Unreal, UT 2003, Rune)
 * change UT 2003 icon to have a #2 at the bottom right hand corner.
   I used KEdit which seams to have changed the format of the file, but it
   still looks fine in XQF.
 * change Unreal / UT icon to UT 2003 icon (without a number)
 * change Unreal name to 'Unreal / UT'

Oct 08, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * add Q3 protocol 68

Oct 06, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * clean up sound code
 * bump version to 0.9.9.2 to make UT2003 server lists visible.
   Note for those using the CVS Version: You need a qstat that supports
   'ut2s' as gametype. You can generate a suitable config file at
   http://qstat.uglypunk.com/. Keep in mind that you may have to remove 
   the file when a new qstat version is released!

Oct 05, 2002: Alex Burger <alex@users.sourceforge.net>

 * add Preferences Appearance option of 'Show only configured games'.
   Masters added will still be stored, but only displayed on the screen
   if the command line for the game is configured. Defaults to false.
   I was tired of scrolling past games I don't have.
 * change source_ctree_remove_master_group() to not be static.

Oct 04, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * modify that ugly ut2 master hack a little

Oct 04, 2002: Alex Burger <alex@users.sourceforge.net>

 * add support for UT 2003 http masters (not the same as the other
   http formats) and added full and demo Epic masters
 * fix UT 2003 password column (servers use password=0/1 instead of
   password=False/True)
 * add sound enable/disable button

Oct 03, 2002: Alex Burger <alex@users.sourceforge.net>

 * add sound support actions for: xqf start, xqf quit, update, refresh,
   stop, server connect, redial success. Added Preferences / Sound Options.
   If file does not start with a / (except for Player), prepends user's
   config folder (~/.qf/)

Oct 03, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * add popup while redialing

Oct 03, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * rename Unreal 2003 Demo -> UT 2003

Oct 01, 2002: Alex Burger <alex@users.sourceforge.net>

 * update status bar for redial

Oct 01, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix segfault because of format error and some cast warnings
 * use q3 parse and launch functions for SOF2
 * reinsert signal handlers for changing debug level
 * set sensitivity of cancel redial button

Sep 30, 2002: Alex Burger <alex@users.sourceforge.net>

 * add busy server redial. Server - Cancel Redial to stop

Sep 29, 2002: Alex Burger <alex@users.sourceforge.net>

 * add Soldier of Fortune 2 support and master

Sep 27, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * add q3a gametypes for afterwards. that stuff should really be stored in a
   runtime parsed, external file

Sep 26, 2002: Jordi Mallach <jordi@sindominio.net>

 * update Catalan & Spanish translations

Sep 23, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * improve debug functions, debug level can be in- and decreased with SIGUSR1
   and SIGUSR2
 * fix proper launch function for Half-Life

Sep 16, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * change some macros to make cvs work with older autoconf/automake

Sep 15, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * add new master type "file", reads ip addresses from a file

Sep 14, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * add support for Unreal Tournament 2003 Demo. No master yet. If you know
   one, tell me

Sep 07, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix Half-Life rcon
 * primitive external rcon program that is not linked against X (xqf-rcon)

Aug 15, 2002: Jordi Mallach <jordi@sindominio.net>

 * fix a typo in the filter dialog
 * update Catalan & Spanish translations

Aug 10, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix some strings that where marked for translation but the gettext call was
   missing

Aug 09, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix player search to move the visible area to the server on which a player
   was found
 * change some player search dialog a bit
 * fix default tribes2 master port, it's possible to actually add tribes2
   masters now
 * fix quake_parse_server, less picky about number of columns in qstat output

Jul 26, 2002: Jordi Mallach <jordi@sindominio.net>

 * update Catalan and Spanish translations

Jul 26, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * add variable number of server filters
 * fix segfault when deleting last player filter entry
 * update German translation
 * notify better back up your config before trying this new version

Jul 7, 2002: Alex Burger <alex@users.sourceforge.net>

 * bump version to 0.9.9.1

Jul 07, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix segfault when adding servers with no name to favorites
 * add RTCW protocol 59

Jul 4, 2002: Alex Burger <alex@users.sourceforge.net>

 * bump version to 0.9.9c

Jul 3, 2002: Alex Burger <alex@users.sourceforge.net>

 * bump version to 0.9.9

Jun 30, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * add a short explanation about LAN queries to docu
 * add gametypes and dmflags for q3 freezetag

Jun 28, 2002: Jordi Mallach <jordi@sindominio.net>

 * add new Catalan translation
 * add a mnemonic to a menu item

Jun 20, 2002: Jordi Mallach <jordi@sindominio.net>

 * update Spanish translation

May 20, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * increase servers hash
 * add some debug output for hash utilization
 * use macro QSTAT_EXEC for determining the qstat version as qstat is called
   quakestat on debian (reported by Despair)
 * add Ravensoft Elite Force master

May 07, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * add punkbuster label for rtcw. Yes it's ugly but…

May 05, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix LAN Browsing for games that need a port change (Rune)
 * replace static struct for q3 options with a more flexible g_datalist
 * add preferences tab for q3 memory settings
 * rename STVEFS to EFS to match qstat beta, old servers need to be renamed by
   hand else they will get lost
 * add master server preferences tab for voyager elite force (req upcoming
   qstat)
 * update German translation

Apr 23, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix acconfig.h, seems to be deprecated, moved it to i18n.h
 * remove explicit -I/usr/include as gcc3 doesn't like that

Apr 20, 2002: Jordi Mallach <jordi@sindominio.net>

 * update Spanish translation

Mar 17, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * add navy seals gametype
 * add RTCW protocol 58 to preferences
 * add a server_unref so old servers no longer pile up in srvinfo.gz
 * add player statistics per OS
 * update German translation

Feb 28, 2002: Jordi Mallach <jordi@sindominio.net>

 * update copyright notice in about dialog
 * update Spanish translation.

Feb 17, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * add support for LAN broadcast queries

Feb 12, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * check for correct version of qstat on startup

Feb 12, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * redesign dialog for adding master
 * add popup menu for master server tree
 * add function for renaming master servers

Feb 01, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix display of gametypes > MAX_Q3A_TYPES

Jan 17, 2002: Jordi Mallach <jordi@sindominio.net>

 * update NEWS for 0.9.9.

Jan 05, 2002: Ludwig Nussel <l-n@users.sourceforge.net>

 * removed not working Tribes2 masterservers and added a new one
 * wrote new function for parsing Tribes2 player info
 * bump version to 0.9.9b

Jan 2, 2002: Jordi Mallach <jordi@sindominio.net>

 * update Spanish

Dec 30, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * change textentries to comboboxes for q3/wolf protocol selection

Dec 28, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * add gametypes for truecombat
 * add function for determining the gametype to get rid of all
   those ugly else if's

Dec 27, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * add 20sec timeout for wget
 * add support for Voyager Elite Force
 * change some internals for statistics
 * remove 2 not working q3 masters
 * add gameaholic lists for voyager and q3a
 * rename T/O -> Timeout
 * add tribes2 statistics, only 25% servers are running linux :-(

Dec 23, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * add default masterprotocol for q3 is now 67 (pr 1.31)

Dec 23, 2001: Jordi Mallach <jordi@sindominio.net>

 * fix spanish translation

Dec 22,2001: Alex Burger <alex@users.sourceforge.net>

 * bump version to 0.9.9a

Dec 21, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * add gametypes and dmflags for q3a mod generations

Dec 17, 2001: Jordi Mallach <jordi@sindominio.net>

 * update configure.in: remove debian/Makefile creation, too.
 * fix Gamespy pixmap (attempt).
 * update NEWS for 0.9.8.

Dec 16, 2001: Jordi Mallach <jordi@sindominio.net>

 * update Makefile.am: remove debian from SUBDIRS. What a pain in the ass!
   The whole directory should be removed, but this is the bare minimum.

Dec 16, 2001: Jordi Mallach <jordi@sindominio.net>

 * update Spanish translation.

Dec 15, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix server filters were broken
 * add new Tribes2 icon
 * update TODO
 * update German translation

Dec 15, 2001: Alex Burger <alex@users.sourceforge.net>

 * add Edit / Add Default Masters command. Adds in all the default
   master servers in case you accidentally deleted one (or all)

Dec 13, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * qstat no longer required at build time

Dec 09, 2001: Jordi Mallach <jordi@sindominio.net>

 * add past release dates to NEWS.

Dec 09, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * update NEWS and BUGS

Dec 07, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * merge patch by Ben Winslow to create OS/CPU statistics for RTCW,
   Kingpin and Half-Life

Dec 06, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * add rtcw gametypes
 * change master protocol for rtcw to 57
 * add a missing gettext call

Nov 22, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix the ppc problem, it turned out to be a bug in filter.c, special
   thanks to Philipp Thomas for finding it!
 * merge other changes by Philipp Thomas to get rid of some compiler warnings
 * update German translation

Nov 21, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix the ppc fix (hopefully ;)

Nov 21, 2001: Jordi Mallach <jordi@sindominio.net>

 * update NEWS for 0.9.7

Nov 21, 2001: Jordi Mallach <jordi@sindominio.net>

 * es.po updates

Nov 21, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * update TODO

Nov 19, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * add a workaround for ppc compiler bug

Oct 23, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * change wording and my email in about dialog
 * remov gnuconfig.h.in from cvs

Oct 18, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix compiler warnings
 * replace some strange sprintf's with g_strdup
 * fix server_pass_filter to return FALSE if ping==-1
 * fix #define's for gametypes
 * set s->game to either fs_game, game or gamename rule in that order
   (game will be supported by next qstat)

Oct 13, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * add gametype strings for TribalCTF and Threewave.
   Unfortunately TribalCTF servers modify their gamename variable,
   so this is not really useful yet.

Oct 13, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * add gameaholic.com rune server list
 * game and gametype are now displayed in LaunchInfo.txt

Oct 07, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * change default commandline for qs & qws for quakeforge
 * add default commandlines for rune,tribes2,wolf and ut

Oct 05, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * remove quakeforge workaround
 * add -Wall to CFLAGS

Oct 05, 2001: Jordi Mallach <jordi@sindominio.net>

 * fix a variable type in es.po which was making it segfault directly.
   Thanks, Ludwig.

Oct 03, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * add initial descent3 support (requires qstat 2.4e)
 * bump version to 0.9.7c (new master for descent3)
 * add quakeforge workaround
 * update German translation
 * fix player filter dialog bug

Oct 01, 2001: Jordi Mallach <jordi@sindominio.net>

 * update Spanish translation, again :)

Oct 01, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * redesign settings dialog
 * add individually configurable nick for q1,qw,q2,t2
 * add more translatabe strings
 * update German translation

Oct 01, 2001: Jordi Mallach <jordi@sindominio.net>

 * update Spanish translation
 * add some notes in BUGS

Sep 30, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * disable write_quake_variables function for q3
 * add ability to use custom configs for q3
 * made some error popups translatable
 * update German translation

Sep 28, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * add Rune support
 * change layout of game configuration screen

Sep 28, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * add support for games using the gamespy protocol
 * add q3,ut,sof,nolf,rally masters,turok2 and shogo masters
 * add ability to translate game names
 * update German translation
 * bump version to 0.9.7b

Sep 27, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * more translatable strings marked
 * update German translation

Sep 27, 2001: Jordi Mallach <jordi@sindominio.net>

 * update Spanish translation
 * add gettext cruft to po/.cvsignore

Sep 27, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * fix q3_exec to be usable for Wofenstein, removed wo_exec
 * identify q3/rtcw servers by their version string
 * use common option struct for all games with q3 engine
 * add configuration options for Wolfenstein to q3 tab
 * add server and rconpasswords command line options
 * fix q3 rcon_password -> rconpassword
 * change default q3 command: linuxquake3 -> quake3
 * add string for tooltip for server&playerfilter translatable
 * split about dialog string into smaller chunks for easier translation
 * update for German translation

Sep 24,2001: Alex Burger <alex@users.sourceforge.net>

 * bump version to 0.9.7a

Sep 24,2001: Alex Burger <alex@users.sourceforge.net>

 * add wo_exec function to properly launch Wolf. Tested with
   Wolfmptest 0.7.16-1

Sep 19, 2001: Alex Burger <alex@users.sourceforge.net>

 * add Wolfenstein support. Currently uses q3_exec to launch
   the game, but will change when Wolf client for Linux is released.
   Uses qstat as if it is a Quake3 server

Sep 14, 2001: Alex Burger <alex@users.sourceforge.net>

 * add docs/xqfdocs.html
 * add new NEWS file from Jordi 

Sep 10, 2001: Alex Burger <alex@users.sourceforge.net>

 * add Jordi Mallach's man page - xqf.6 and modified Makefile.am
 * add 'General' Preferences page and moved most of 'Appearance'
   to 'General' page.

Sep 5, 2001: Alex Burger <alex@users.sourceforge.net>

 * merge patch by Ludwig Nussel ludwig.nussel@gmx.de to add German
   translation and some code fixes.

Aug 19, 2001: Bill Adams <bill@evilbill.org>

 * remove BUILD_INCLUDED_LIBINTL from intl/Makefile.pm and replaced it with
   USE_INCLUDED_LIBINTL as that is the only variable defined in gettext.m4
   for gettext 0.10.35.
 * merge by Ludwig Nussel ludwig.nussel@gmx.de to fix some of the
   q3a game types, options for setting fs_game on the command line and
   r3a hack for the vm_* settings.
   
Aug 9, 2001: Alex Burger <alex@users.sourceforge.net>

 * change Quake3 protocol version to 66 to support
   latest Quake3 patch. Change located in game.c

Jul 07, 2001, Bill Adams <bill@evilbill.org>

 * add "Game Type" filter. Now you can filter on 
   CTF, TDM, etc. and the mod.
 * merge Jordi's changes (see below).
   
Jun 8, 2001, Jordi Mallach <jordi@sindominio.net>

 * improve internationalization
   Big internationalization patch for XQF.
   Adds intl/ and po/ subdirs, and adds the gettext marks
   to every .c that needs it. Modified configure.in and 
   the Makefile.am's to support gettext. From now on,
   every string in the code should be wrapped inside
   gettext() calls, and .c's should add a <libintl.h>

   if they don't have it already.
   Some issues with the current code remain (untranslatable
   strings), thats a work in progress.
 * add initial, incomplete Spanish translation (po/es.po).
 * change configure.in so it barfs about qstat << 2.4c.

Jun 5, 2001: Alex Burger <alex@users.sourceforge.net>

 * add support for Tribes 2 launch
   Tribes 2 games can now be launched. Created a t2_exec
   function. If a name is specified in Player Profile, it 
   is used on the command line to log in. This would only
   work if you have saved your password in the game.
   Otherwise it launches and prompts for login.

Apr 20, 2001: Alex Burger <alex@users.sourceforge.net>

 * require qstat2.4c. Removed fixes to Tribes 2 code
   for qstat2.4b as qstat2.4c fixes the problems
 * add t2_analyze_serverinfo function to decode Game and
   GameType columns for Tribes 2.

Apr 19, 2001: Alex Burger <alex@users.sourceforge.net>

 * bump version to 0.9.6g
 * add Tribes 2 support. Tribes 2 support requires at
   least QSTAT 2.4b. As I do not even have Tribes 2 I
   can not test launching the game but it if it launches
   the same as Quake2, then it should work. More work
   will be done to ensure the player and server info is
   being decoded correctly etc.

Feb 14, 2001: Bill Adams <bill@evil.inetarena.com>

 * fix core dumps
   Oh dear god, I think I fixed the core dumps related
   to the reference counting on the server structures.
   At least to the best of my ability, I cannot make
   the server references increase or decrease
   over time: i.e. the program always exits with
   a reference count of one on all server structures.
   I could not figure out why it was 1 and not zero
   but I will deal with that later.

Feb 13, 2001: Bill Adams <bill@evil.inetarena.com>

 * bump version to 0.9.6f, added announcement dir
   and announcement.

Feb 07, 2001: Bill Adams <bill@evil.inetarena.com>

 * fix the core dumps (for the most part) for real.
   The only time I have seen a core dump at this point
   is when updating a master list where there are not
   any servers already in the list. However, once
   you have a list of servers, you should be able to
   update/refresh at will without any problems.
 * notify lots of debugging code with the debug(…) call.
   If you want lots of output, use -d 3, to see the servers
   it is parsing use -d 4. For an insane amount of output
   use -d 7. Debug levels greater than three will
   will have so much output that it will most likely 
   slow down the program.
 * add a fair number of comments to the code.

Jan 31, 2001: Bill Adams <bill@evil.inetarena.com>

 * fix OSP game types to show up correctly.

Jan 24, 2001: Bill Adams <bill@evil.inetarena.com>

 * fix the game.c hack. Bad bug.
	
Jan 23, 2001: Bill Adams <bill@evil.inetarena.com>

 * add BAD hack to game.c::q3_exec( ) so that when
   connecting to an arena (rocket arena 3) server,
   it will "+set sv_pure 0 +set vm_* 0" on the command
   line so arena will load properly. As a side note,
   one should use vm_* all at zero unless you have a 
   really good reason to do otherwise.
	
Jan 21, 2001: Bill Adams <bill@evil.inetarena.com>

 * change "Insert" behavior. Now Insert brings up the add
   server dialog while SHIFT+Insert adds a server from the 
   server list to your favorites. I am not sure about 
   this because one can also use CTRL+N to add another 
   server via a dialog. But I am told the Insert == Dialog
   is how GameSpy works so there it is.
 * fix q3_exec to adds +set fs_game SSSS for either the
   fs_game or gamename. This should improve connecting
   as it will load the mod when Q3A starts.
 * add a function in util.c to get the value for
   any server variable that shows up in the server info
   pane. This is a setup for arbitrary server filters
   and for…
 * fix q3_exec to check for <quake3exec>protoNN before
   it just runs <quake3exec>. To use this feature you
   have to configure xqf to point to the FULL path to
   your q3 exec script. Then you can put scripts that
   are named with the "protoNN" on the end to have xqf
   automatically connect to the right server. See
   the instructions in the README. This allows you (if
   you have LOTS of disk space) to be able to connect to
   multiple point-releases.
 * add -d N command line option to get more debugging
   output. Added debug.c and debug.h to facilitate this
   new feature. Only a few code segments use the new
   debug() function.
 * add self to AUTHORS.
 * bump version to 0.9.6e-beta.
 * fix config.in to have the correct version.
	
Jan 7, 2001: Alex Burger <alex@users.sourceforge.net>

 * rename MOD column to GameType
 * swap Quake3 'Game' and 'Mod/GameType' columns
 * swap UT 'Game' and 'Mod/GameType' columns
 * rename all occurences of ->mod in source to ->gametype
 * change filter from 'the mod contains' to 'the game contains'
 * change all occurences of mod_contains to gametype_contains
 * bump version to 0.9.6d-beta

Jan 7, 2001: Ludwig Nussel <l-n@users.sourceforge.net>

 * add hl_analyze_serverinfo function to display gamedir and
   gamename in columns for Half-Life servers. For example:
   cstrike and Counter Strike
 * add un_analyze_serverinfo function to display gametype and
   gamestyle in columns for Unreal Tournament servers. For example:
   game_unrealfortress and hardcore
 * fix q2_analyze_serverinfo function to display gamename
   in columns for Quake2 servers. For example: Lithium II V1.23

Jan 2, 2001: Alex Burger <alex@users.sourceforge.net>

 * change g_gametype of 8 to ' mod ' instead of TeamTournament which 
   TeamArena uses in the in-game browser.

Jan 1, 2001: Alex Burger <alex@users.sourceforge.net>

 * add PreLaunch file execution from the ~/.qf directory when launching a 
   game for use with ICQ scripts etc. Toggle on / off using Preferences / 
   Appearance 

Dec 28, 2000: Alex Burger <alex@users.sourceforge.net>

 * fix game.c to query for protocol 48 Quake3 servers instead of the
   qstat default by using "-q3m,48"

Dec 27, 2000: Bill Adams <bill@evil.inetarena.com>

 * add a server with the Insert key now gives feedback on the status bar.
 * fix the core dump. Perhaps?  So I hope. (added server_ref to 
   server.c::server_add( )). This will require verification on the reference
   count but it seemed to fix it for me.

Dec 23, 2000: Alex Burger <alex@users.sourceforge.net>

 * add new Quake3 game types to support Team Arena. Note: g_gametype values
   of 5 to 8 are now defined by id for Team Arena. Mod authors usually use 5.
   XQF will only show the new values if the game version is 1.27 until we find
   out what the mod authors are doing.
 * change game types to not use < > around the type in the Game column

Dec 22, 2000: Bill Adams <bill@evil.inetarena.com>

 * add a new column in the server list to show if you need a password or not.
   If you do a lock icon appears.
 * add a yellow man appearing next to the map if a Q3A server has all non
   private-client slots filled. the icon is slightly different for color
   blind people so don't tell me about it unless you are color blind and
   need the difference greater.
 * add mechanism to insert server to the favorite list from elsewhere.
   You can press "Insert" to add a server to the Favorites list while in
   anything but the Favorites list. Pressing "Delete" while in the Favorites
   list will remove it from Favorites. "Enter" or "Return" in any list will
   will connect you to the server.
 * move the filter selection to the "Server" menu pulldown.
 * notify it still dumps core. :(. There seems to be a reference counting bug
   with the server lists. If you want to watch it happen, set up a
   "mod contains wfa" filter, update the Q3A ID list, apply the filter, and
   press refresh repeatedly.

Dec 20th 2000: Bill Adams <bill@evil.inetarena.com>

 * add filter name in the status bar.
 * bump version changed to 0.9.6b-beta
 * notify there are still core dumps :(.

Dec 04th 2000: Bill Adams <bill@evil.inetarena.com>

 * add the ability to have multiple filters. Right now the
   number is set at compile time to 10 (see xqf.h:MAX_SERVER_FILTERS
   if you want to change it). You can name the filters to 
   whatever you want. The first filter "None" cannot be changed.
   It is there for a reason (future feature). The last filter selected
   is remembered each time you exit (if you use the menu File->exit).
 * bump version to 0.9.6a-beta

Nov 26th 2000: Bill Adams <bill@evil.inetarena.com>

 * change a few filter related files to make it easier to
   put in multiple server filters.

Nov 24th 2000: Alex Burger <alex@users.sourceforge.net>

 * bump version to XQF 0.9.5a-beta
 * fix UT launching. Now passes proper parameters to UT

Nov 18th 2000: Alex Burger <alex@users.sourceforge.net>

 * bump version to XQF 0.9.5

Nov 13th 2000: Alex Burger <alex@users.sourceforge.net>

 * fix bug preventing filter buttons from not staying 'pressed' after doing a
   refresh. Thanks to slashdev for the fix.
 * require QStat 2.4a

Nov 12th 2000: Alex Burger <alex@users.sourceforge.net>

 * change Copy+ menu to use double spaces instead of commas to separate
   fields. Added 'of' for current players / max players. Eg: 5 of 10

Nov 5th 2000: Alex Burger <alex@users.sourceforge.net>

 * add call to clear list to end of function server_clist_build_filtered
   to prevent segfault on some computers due to server list that is emptied
   after a player filter is applied

Oct 27th 2000: xqf-0.9.4f2 - Alex Burger <alex@users.sourceforge.net>

 * add Copy+ menu option - copies the following server info to the clipboard:
   ping ip:port  name  map  curplayers  maxplayers
 * add LaunchInfo.txt creation in ~/.qf when launching a game for use with IRC 
   scripts etc. Toggle on / off using Preferences / Appearance 

Oct 8th 2000: xqf-0.9.4f - Alex Burger <alex@users.sourceforge.net>

 * add UnrealTournament master support using Gamespy style master
   via QStat 2.4a
 * add Epic UT Master server to default master list
 * remove Gamespy master server entry from default master list
 * fix master list bug

Oct 4th 2000: xqf-0.9.4e - Alex Burger <alex@users.sourceforge.net>

 * add Soldier of Fortune support
 * add Gamespy style master server support when used with QStat 2.4a
 * change format of 'lists' file to record game type in master entry
 * add ability to add the same master to multiple games such as
   Gamespy's master

xqf-0.9.4d - Bill Adams <webmaster@evil.inetarena.com>

 * show up games the mods (e.g. arena, osp, beryllium, etc.)
   in the "Game" column along with the game type (FFA, etc.)
   when browsing Q3A
 * add mod column for Q3A games
 * add filter by mod
 * add filter by the version string

