$NetBSD: patch-ac,v 1.1.1.1 2005/01/18 17:48:53 peter Exp $

--- source/src/clientgame.cpp.orig	2004-05-09 01:55:34.000000000 +0200
+++ source/src/clientgame.cpp	2004-06-10 01:30:50.000000000 +0200
@@ -200,8 +200,8 @@
 
 int sleepwait = 0;
 string sleepcmd;
-void sleep(char *msec, char *cmd) { sleepwait = atoi(msec)+lastmillis; strcpy_s(sleepcmd, cmd); };
-COMMAND(sleep, ARG_2STR);
+void dosleep(char *msec, char *cmd) { sleepwait = atoi(msec)+lastmillis; strcpy_s(sleepcmd, cmd); };
+COMMAND(dosleep, ARG_2STR);
 
 void updateworld(int millis)        // main game update loop
 {
