$NetBSD: patch-ah,v 1.1 2004/06/26 18:00:21 grant Exp $

--- video/output.c.orig	2001-05-20 13:05:26.000000000 +1000
+++ video/output.c	2003-07-29 00:53:45.000000000 +1000
@@ -207,50 +207,50 @@
 		);
 }
 
-static unsigned long long  mpeg3_MMX_U_80 = 0x0000008000800000;
-static unsigned long long  mpeg3_MMX_V_80 = 0x0000000000800080;
-static long long  mpeg3_MMX_U_COEF        = 0x00000058ffd30000;
-static long long  mpeg3_MMX_V_COEF        = 0x00000000ffea006f;
-static long long  mpeg3_MMX_601_Y_COEF    = 0x0000004800480048;
-static long long  mpeg3_MMX_601_Y_DIFF    = 0x0000000000000010;
+static unsigned long long  mpeg3_MMX_U_80 = 0x0000008000800000LL;
+static unsigned long long  mpeg3_MMX_V_80 = 0x0000000000800080LL;
+static long long  mpeg3_MMX_U_COEF        = 0x00000058ffd30000LL;
+static long long  mpeg3_MMX_V_COEF        = 0x00000000ffea006fLL;
+static long long  mpeg3_MMX_601_Y_COEF    = 0x0000004800480048LL;
+static long long  mpeg3_MMX_601_Y_DIFF    = 0x0000000000000010LL;
 
 inline void mpeg3_bgra32_mmx(unsigned long y, 
 		unsigned long u, 
 		unsigned long v, 
 		unsigned long *output)
 {
-asm("
-/* Output will be 0x00rrggbb with the 00 trailing so this can also be used */
-/* for bgr24. */
-	movd (%0), %%mm0;          /* Load y   0x00000000000000yy */
-	movd (%1), %%mm1;          /* Load u    0x00000000000000cr */
-	movq %%mm0, %%mm3;         /* Copy y to temp */
-	psllq $16, %%mm1;          /* Shift u   0x0000000000cr0000 */
-	movd (%2), %%mm2;          /* Load v    0x00000000000000cb */
-	psllq $16, %%mm3;          /* Shift y */
-	movq %%mm1, %%mm4;         /* Copy u to temp */
-	por %%mm3, %%mm0;          /* Overlay new y byte 0x0000000000yy00yy */
-	psllq $16, %%mm4;          /* Shift u */
-	movq %%mm2, %%mm5;         /* Copy v to temp */
-	psllq $16, %%mm3;          /* Shift y  */
-	por %%mm4, %%mm1;          /* Overlay new u byte 0x000000cr00cr0000 */
-	psllq $16, %%mm5;          /* Shift v  */
-	por %%mm3, %%mm0;          /* Overlay new y byte 0x000000yy00yy00yy */
-	por %%mm5, %%mm2;          /* Overlay new v byte 0x0000000000cb00cb */
-
-/* mm0: 0x000000yy00yy00yy mm1: 0x000000uu00uu0000 mm2: 0x0000000000vv00vv */
- 	psubw mpeg3_MMX_U_80, %%mm1;    /* Subtract 128 from u 0x000000uu00uu0000 */
- 	pmullw mpeg3_MMX_U_COEF, %%mm1; /* Multiply u coeffs 0x0000uuuuuuuu0000 */
- 	psllw $6, %%mm0;                /* Shift y coeffs 0x0000yyy0yyy0yyy0 */
- 	psubw mpeg3_MMX_V_80, %%mm2;    /* Subtract 128 from v 0x0000000000cb00cb */
- 	pmullw mpeg3_MMX_V_COEF, %%mm2; /* Multiply v coeffs 0x0000crcrcrcrcrcr */
-
-/* mm0: 0x000000yy00yy00yy mm1: 0x0000uuuuuuuu0000 mm2: 0x00000000vvvvvvvv */
-	paddsw %%mm1, %%mm0;        /* Add u to result */
-	paddsw %%mm2, %%mm0;        /* Add v to result 0x0000rrrrggggbbbb */
-	psraw $6, %%mm0;           /* Demote precision */
-	packuswb %%mm0, %%mm0;     /* Pack into ARGB 0x0000000000rrggbb */
-	movd %%mm0, (%3);          /* Store output */
+asm("\n\
+/* Output will be 0x00rrggbb with the 00 trailing so this can also be used */\n\
+/* for bgr24. */\n\
+	movd (%0), %%mm0;          /* Load y   0x00000000000000yy */\n\
+	movd (%1), %%mm1;          /* Load u    0x00000000000000cr */\n\
+	movq %%mm0, %%mm3;         /* Copy y to temp */\n\
+	psllq $16, %%mm1;          /* Shift u   0x0000000000cr0000 */\n\
+	movd (%2), %%mm2;          /* Load v    0x00000000000000cb */\n\
+	psllq $16, %%mm3;          /* Shift y */\n\
+	movq %%mm1, %%mm4;         /* Copy u to temp */\n\
+	por %%mm3, %%mm0;          /* Overlay new y byte 0x0000000000yy00yy */\n\
+	psllq $16, %%mm4;          /* Shift u */\n\
+	movq %%mm2, %%mm5;         /* Copy v to temp */\n\
+	psllq $16, %%mm3;          /* Shift y  */\n\
+	por %%mm4, %%mm1;          /* Overlay new u byte 0x000000cr00cr0000 */\n\
+	psllq $16, %%mm5;          /* Shift v  */\n\
+	por %%mm3, %%mm0;          /* Overlay new y byte 0x000000yy00yy00yy */\n\
+	por %%mm5, %%mm2;          /* Overlay new v byte 0x0000000000cb00cb */\n\
+\n\
+/* mm0: 0x000000yy00yy00yy mm1: 0x000000uu00uu0000 mm2: 0x0000000000vv00vv */\n\
+ 	psubw mpeg3_MMX_U_80, %%mm1;    /* Subtract 128 from u 0x000000uu00uu0000 */\n\
+ 	pmullw mpeg3_MMX_U_COEF, %%mm1; /* Multiply u coeffs 0x0000uuuuuuuu0000 */\n\
+ 	psllw $6, %%mm0;                /* Shift y coeffs 0x0000yyy0yyy0yyy0 */\n\
+ 	psubw mpeg3_MMX_V_80, %%mm2;    /* Subtract 128 from v 0x0000000000cb00cb */\n\
+ 	pmullw mpeg3_MMX_V_COEF, %%mm2; /* Multiply v coeffs 0x0000crcrcrcrcrcr */\n\
+\n\
+/* mm0: 0x000000yy00yy00yy mm1: 0x0000uuuuuuuu0000 mm2: 0x00000000vvvvvvvv */\n\
+	paddsw %%mm1, %%mm0;        /* Add u to result */\n\
+	paddsw %%mm2, %%mm0;        /* Add v to result 0x0000rrrrggggbbbb */\n\
+	psraw $6, %%mm0;           /* Demote precision */\n\
+	packuswb %%mm0, %%mm0;     /* Pack into ARGB 0x0000000000rrggbb */\n\
+	movd %%mm0, (%3);          /* Store output */\n\
 	"
 :
 : "r" (&y), "r" (&u), "r" (&v), "r" (output));
@@ -261,39 +261,39 @@
 		unsigned long v, 
 		unsigned long *output)
 {
-asm("
-/* Output will be 0x00rrggbb with the 00 trailing so this can also be used */
-/* for bgr24. */
-	movd (%0), %%mm0;          /* Load y   0x00000000000000yy */
-	psubsw mpeg3_MMX_601_Y_DIFF, %%mm0;      /* Subtract 16 from y */
-	movd (%1), %%mm1;          /* Load u    0x00000000000000cr */
-	movq %%mm0, %%mm3;         /* Copy y to temp */
-	psllq $16, %%mm1;          /* Shift u   0x0000000000cr0000 */
-	movd (%2), %%mm2;          /* Load v    0x00000000000000cb */
-	psllq $16, %%mm3;          /* Shift y */
-	movq %%mm1, %%mm4;         /* Copy u to temp */
-	por %%mm3, %%mm0;          /* Overlay new y byte 0x0000000000yy00yy */
-	psllq $16, %%mm4;          /* Shift u */
-	movq %%mm2, %%mm5;         /* Copy v to temp */
-	psllq $16, %%mm3;          /* Shift y  */
-	por %%mm4, %%mm1;          /* Overlay new u byte 0x000000cr00cr0000 */
-	psllq $16, %%mm5;          /* Shift v  */
-	por %%mm3, %%mm0;          /* Overlay new y byte 0x000000yy00yy00yy */
-	por %%mm5, %%mm2;          /* Overlay new v byte 0x0000000000cb00cb */
-
-/* mm0: 0x000000yy00yy00yy mm1: 0x000000uu00uu0000 mm2: 0x0000000000vv00vv */
-	pmullw mpeg3_MMX_601_Y_COEF, %%mm0; /* Scale and shift y coeffs */
-	psubw mpeg3_MMX_U_80, %%mm1;     /* Subtract 128 from u 0x000000uu00uu0000 */
- 	pmullw mpeg3_MMX_U_COEF, %%mm1;  /* Multiply u coeffs 0x0000uuuuuuuu0000 */
-	psubw mpeg3_MMX_V_80, %%mm2;     /* Subtract 128 from v 0x0000000000cb00cb */
- 	pmullw mpeg3_MMX_V_COEF, %%mm2;  /* Multiply v coeffs 0x0000crcrcrcrcrcr */
-
-/* mm0: 0x000000yy00yy00yy mm1: 0x0000uuuuuuuu0000 mm2: 0x00000000vvvvvvvv */
-	paddsw %%mm1, %%mm0;        /* Add u to result */
-	paddsw %%mm2, %%mm0;        /* Add v to result 0x0000rrrrggggbbbb */
-	psraw $6, %%mm0;           /* Demote precision */
-	packuswb %%mm0, %%mm0;     /* Pack into ARGB 0x0000000000rrggbb */
-	movd %%mm0, (%3);          /* Store output */
+asm("\n\
+/* Output will be 0x00rrggbb with the 00 trailing so this can also be used */\n\
+/* for bgr24. */\n\
+	movd (%0), %%mm0;          /* Load y   0x00000000000000yy */\n\
+	psubsw mpeg3_MMX_601_Y_DIFF, %%mm0;      /* Subtract 16 from y */\n\
+	movd (%1), %%mm1;          /* Load u    0x00000000000000cr */\n\
+	movq %%mm0, %%mm3;         /* Copy y to temp */\n\
+	psllq $16, %%mm1;          /* Shift u   0x0000000000cr0000 */\n\
+	movd (%2), %%mm2;          /* Load v    0x00000000000000cb */\n\
+	psllq $16, %%mm3;          /* Shift y */\n\
+	movq %%mm1, %%mm4;         /* Copy u to temp */\n\
+	por %%mm3, %%mm0;          /* Overlay new y byte 0x0000000000yy00yy */\n\
+	psllq $16, %%mm4;          /* Shift u */\n\
+	movq %%mm2, %%mm5;         /* Copy v to temp */\n\
+	psllq $16, %%mm3;          /* Shift y  */\n\
+	por %%mm4, %%mm1;          /* Overlay new u byte 0x000000cr00cr0000 */\n\
+	psllq $16, %%mm5;          /* Shift v  */\n\
+	por %%mm3, %%mm0;          /* Overlay new y byte 0x000000yy00yy00yy */\n\
+	por %%mm5, %%mm2;          /* Overlay new v byte 0x0000000000cb00cb */\n\
+\n\
+/* mm0: 0x000000yy00yy00yy mm1: 0x000000uu00uu0000 mm2: 0x0000000000vv00vv */\n\
+	pmullw mpeg3_MMX_601_Y_COEF, %%mm0; /* Scale and shift y coeffs */\n\
+	psubw mpeg3_MMX_U_80, %%mm1;     /* Subtract 128 from u 0x000000uu00uu0000 */\n\
+ 	pmullw mpeg3_MMX_U_COEF, %%mm1;  /* Multiply u coeffs 0x0000uuuuuuuu0000 */\n\
+	psubw mpeg3_MMX_V_80, %%mm2;     /* Subtract 128 from v 0x0000000000cb00cb */\n\
+ 	pmullw mpeg3_MMX_V_COEF, %%mm2;  /* Multiply v coeffs 0x0000crcrcrcrcrcr */\n\
+\n\
+/* mm0: 0x000000yy00yy00yy mm1: 0x0000uuuuuuuu0000 mm2: 0x00000000vvvvvvvv */\n\
+	paddsw %%mm1, %%mm0;        /* Add u to result */\n\
+	paddsw %%mm2, %%mm0;        /* Add v to result 0x0000rrrrggggbbbb */\n\
+	psraw $6, %%mm0;           /* Demote precision */\n\
+	packuswb %%mm0, %%mm0;     /* Pack into ARGB 0x0000000000rrggbb */\n\
+	movd %%mm0, (%3);          /* Store output */\n\
 	"
 :
 : "r" (&y), "r" (&u), "r" (&v), "r" (output));
@@ -309,38 +309,38 @@
 		unsigned long v, 
 		unsigned long *output)
 {
-asm("
-/* Output will be 0x00bbggrr with the 00 trailing so this can also be used */
-/* for rgb24. */
-	movd (%0), %%mm0;          /* Load y   0x00000000000000yy */
-	movd (%1), %%mm1;          /* Load v    0x00000000000000vv */
-	movq %%mm0, %%mm3;         /* Copy y to temp */
-	psllq $16, %%mm1;          /* Shift v   0x0000000000vv0000 */
-	movd (%2), %%mm2;          /* Load u    0x00000000000000uu */
-	psllq $16, %%mm3;          /* Shift y */
-	movq %%mm1, %%mm4;         /* Copy v to temp */
-	por %%mm3, %%mm0;          /* Overlay new y byte 0x0000000000yy00yy */
-	psllq $16, %%mm4;          /* Shift v */
-	movq %%mm2, %%mm5;         /* Copy u to temp */
-	psllq $16, %%mm3;          /* Shift y  */
-	por %%mm4, %%mm1;          /* Overlay new v byte 0x000000vv00vv0000 */
-	psllq $16, %%mm5;          /* Shift u  */
-	por %%mm3, %%mm0;          /* Overlay new y byte 0x000000yy00yy00yy */
-	por %%mm5, %%mm2;          /* Overlay new u byte 0x0000000000uu00uu */
-
-/* mm0: 0x000000yy00yy00yy mm1: 0x000000vv00vv0000 mm2: 0x0000000000uu00uu */
- 	psubw mpeg3_MMX_V_80_RGB, %%mm1;    /* Subtract 128 from v 0x000000vv00vv0000 */
- 	pmullw mpeg3_MMX_V_COEF_RGB, %%mm1; /* Multiply v coeffs 0x0000vvvvvvvv0000 */
- 	psllw $6, %%mm0;                /* Shift y coeffs 0x0000yyy0yyy0yyy0 */
- 	psubw mpeg3_MMX_U_80_RGB, %%mm2;    /* Subtract 128 from u 0x0000000000uu00uu */
- 	pmullw mpeg3_MMX_U_COEF_RGB, %%mm2; /* Multiply u coeffs 0x0000uuuuuuuuuuuu */
-
-/* mm0: 0x000000yy00yy00yy mm1: 0x0000vvvvvvvv0000 mm2: 0x00000000uuuuuuuu */
-	paddsw %%mm1, %%mm0;        /* Add v to result */
-	paddsw %%mm2, %%mm0;        /* Add u to result 0x0000bbbbggggrrrr */
-	psraw $6, %%mm0;           /* Demote precision */
-	packuswb %%mm0, %%mm0;     /* Pack into RGBA 0x0000000000bbggrr */
-	movd %%mm0, (%3);          /* Store output */
+asm("\n\
+/* Output will be 0x00bbggrr with the 00 trailing so this can also be used */\n\
+/* for rgb24. */\n\
+	movd (%0), %%mm0;          /* Load y   0x00000000000000yy */\n\
+	movd (%1), %%mm1;          /* Load v    0x00000000000000vv */\n\
+	movq %%mm0, %%mm3;         /* Copy y to temp */\n\
+	psllq $16, %%mm1;          /* Shift v   0x0000000000vv0000 */\n\
+	movd (%2), %%mm2;          /* Load u    0x00000000000000uu */\n\
+	psllq $16, %%mm3;          /* Shift y */\n\
+	movq %%mm1, %%mm4;         /* Copy v to temp */\n\
+	por %%mm3, %%mm0;          /* Overlay new y byte 0x0000000000yy00yy */\n\
+	psllq $16, %%mm4;          /* Shift v */\n\
+	movq %%mm2, %%mm5;         /* Copy u to temp */\n\
+	psllq $16, %%mm3;          /* Shift y  */\n\
+	por %%mm4, %%mm1;          /* Overlay new v byte 0x000000vv00vv0000 */\n\
+	psllq $16, %%mm5;          /* Shift u  */\n\
+	por %%mm3, %%mm0;          /* Overlay new y byte 0x000000yy00yy00yy */\n\
+	por %%mm5, %%mm2;          /* Overlay new u byte 0x0000000000uu00uu */\n\
+\n\
+/* mm0: 0x000000yy00yy00yy mm1: 0x000000vv00vv0000 mm2: 0x0000000000uu00uu */\n\
+ 	psubw mpeg3_MMX_V_80_RGB, %%mm1;    /* Subtract 128 from v 0x000000vv00vv0000 */\n\
+ 	pmullw mpeg3_MMX_V_COEF_RGB, %%mm1; /* Multiply v coeffs 0x0000vvvvvvvv0000 */\n\
+ 	psllw $6, %%mm0;                /* Shift y coeffs 0x0000yyy0yyy0yyy0 */\n\
+ 	psubw mpeg3_MMX_U_80_RGB, %%mm2;    /* Subtract 128 from u 0x0000000000uu00uu */\n\
+ 	pmullw mpeg3_MMX_U_COEF_RGB, %%mm2; /* Multiply u coeffs 0x0000uuuuuuuuuuuu */\n\
+\n\
+/* mm0: 0x000000yy00yy00yy mm1: 0x0000vvvvvvvv0000 mm2: 0x00000000uuuuuuuu */\n\
+	paddsw %%mm1, %%mm0;        /* Add v to result */\n\
+	paddsw %%mm2, %%mm0;        /* Add u to result 0x0000bbbbggggrrrr */\n\
+	psraw $6, %%mm0;           /* Demote precision */\n\
+	packuswb %%mm0, %%mm0;     /* Pack into RGBA 0x0000000000bbggrr */\n\
+	movd %%mm0, (%3);          /* Store output */\n\
 	"
 :
 : "r" (&y), "r" (&v), "r" (&u), "r" (output));
@@ -351,39 +351,39 @@
 		unsigned long v, 
 		unsigned long *output)
 {
-asm("
-/* Output will be 0x00bbggrr with the 00 trailing so this can also be used */
-/* for rgb24. */
-	movd (%0), %%mm0;          /* Load y   0x00000000000000yy */
-	psubsw mpeg3_MMX_601_Y_DIFF, %%mm0;      /* Subtract 16 from y */
-	movd (%1), %%mm1;          /* Load v    0x00000000000000vv */
-	movq %%mm0, %%mm3;         /* Copy y to temp */
-	psllq $16, %%mm1;          /* Shift v   0x0000000000vv0000 */
-	movd (%2), %%mm2;          /* Load u    0x00000000000000uu */
-	psllq $16, %%mm3;          /* Shift y */
-	movq %%mm1, %%mm4;         /* Copy v to temp */
-	por %%mm3, %%mm0;          /* Overlay new y byte 0x0000000000yy00yy */
-	psllq $16, %%mm4;          /* Shift v */
-	movq %%mm2, %%mm5;         /* Copy u to temp */
-	psllq $16, %%mm3;          /* Shift y  */
-	por %%mm4, %%mm1;          /* Overlay new v byte 0x000000vv00vv0000 */
-	psllq $16, %%mm5;          /* Shift u  */
-	por %%mm3, %%mm0;          /* Overlay new y byte 0x000000yy00yy00yy */
-	por %%mm5, %%mm2;          /* Overlay new u byte 0x0000000000uu00uu */
-
-/* mm0: 0x000000yy00yy00yy     mm1: 0x000000vv00vv0000     mm2: 0x0000000000uu00uu */
-	pmullw mpeg3_MMX_601_Y_COEF, %%mm0;     /* Scale y coeffs */
- 	psubw mpeg3_MMX_V_80_RGB, %%mm1;    /* Subtract 128 from v 0x000000vv00vv0000 */
- 	pmullw mpeg3_MMX_V_COEF_RGB, %%mm1; /* Multiply v coeffs 0x0000vvvvvvvv0000 */
- 	psubw mpeg3_MMX_U_80_RGB, %%mm2;    /* Subtract 128 from u 0x0000000000uu00uu */
- 	pmullw mpeg3_MMX_U_COEF_RGB, %%mm2; /* Multiply u coeffs 0x0000uuuuuuuuuuuu */
-
-/* mm0: 0x000000yy00yy00yy mm1: 0x0000vvvvvvvv0000 mm2: 0x00000000uuuuuuuu */
-	paddsw %%mm1, %%mm0;        /* Add v to result */
-	paddsw %%mm2, %%mm0;        /* Add u to result 0x0000bbbbggggrrrr */
-	psraw $6, %%mm0;           /* Demote precision */
-	packuswb %%mm0, %%mm0;     /* Pack into RGBA 0x0000000000bbggrr */
-	movd %%mm0, (%3);          /* Store output */
+asm("\n\
+/* Output will be 0x00bbggrr with the 00 trailing so this can also be used */\n\
+/* for rgb24. */\n\
+	movd (%0), %%mm0;          /* Load y   0x00000000000000yy */\n\
+	psubsw mpeg3_MMX_601_Y_DIFF, %%mm0;      /* Subtract 16 from y */\n\
+	movd (%1), %%mm1;          /* Load v    0x00000000000000vv */\n\
+	movq %%mm0, %%mm3;         /* Copy y to temp */\n\
+	psllq $16, %%mm1;          /* Shift v   0x0000000000vv0000 */\n\
+	movd (%2), %%mm2;          /* Load u    0x00000000000000uu */\n\
+	psllq $16, %%mm3;          /* Shift y */\n\
+	movq %%mm1, %%mm4;         /* Copy v to temp */\n\
+	por %%mm3, %%mm0;          /* Overlay new y byte 0x0000000000yy00yy */\n\
+	psllq $16, %%mm4;          /* Shift v */\n\
+	movq %%mm2, %%mm5;         /* Copy u to temp */\n\
+	psllq $16, %%mm3;          /* Shift y  */\n\
+	por %%mm4, %%mm1;          /* Overlay new v byte 0x000000vv00vv0000 */\n\
+	psllq $16, %%mm5;          /* Shift u  */\n\
+	por %%mm3, %%mm0;          /* Overlay new y byte 0x000000yy00yy00yy */\n\
+	por %%mm5, %%mm2;          /* Overlay new u byte 0x0000000000uu00uu */\n\
+\n\
+/* mm0: 0x000000yy00yy00yy     mm1: 0x000000vv00vv0000     mm2: 0x0000000000uu00uu */\n\
+	pmullw mpeg3_MMX_601_Y_COEF, %%mm0;     /* Scale y coeffs */\n\
+ 	psubw mpeg3_MMX_V_80_RGB, %%mm1;    /* Subtract 128 from v 0x000000vv00vv0000 */\n\
+ 	pmullw mpeg3_MMX_V_COEF_RGB, %%mm1; /* Multiply v coeffs 0x0000vvvvvvvv0000 */\n\
+ 	psubw mpeg3_MMX_U_80_RGB, %%mm2;    /* Subtract 128 from u 0x0000000000uu00uu */\n\
+ 	pmullw mpeg3_MMX_U_COEF_RGB, %%mm2; /* Multiply u coeffs 0x0000uuuuuuuuuuuu */\n\
+\n\
+/* mm0: 0x000000yy00yy00yy mm1: 0x0000vvvvvvvv0000 mm2: 0x00000000uuuuuuuu */\n\
+	paddsw %%mm1, %%mm0;        /* Add v to result */\n\
+	paddsw %%mm2, %%mm0;        /* Add u to result 0x0000bbbbggggrrrr */\n\
+	psraw $6, %%mm0;           /* Demote precision */\n\
+	packuswb %%mm0, %%mm0;     /* Pack into RGBA 0x0000000000bbggrr */\n\
+	movd %%mm0, (%3);          /* Store output */\n\
 	"
 :
 : "r" (&y), "r" (&v), "r" (&u), "r" (output));
