$NetBSD: patch-CMakeLists.txt,v 1.1 2012/07/18 06:37:41 adam Exp $

Don't look for X11 on Mac OS X
Fix MANDIR

--- CMakeLists.txt.orig	2012-05-01 21:08:26.000000000 +0000
+++ CMakeLists.txt
@@ -27,7 +27,9 @@ find_package(Gettext)
 # src/gettext.cpp since it includes libintl.h)
 find_package(Libintl REQUIRED)
 
+if(NOT APPLE)
 find_package(X11)
+endif(NOT APPLE)
 
 if(NOT MSVC)
 	#needed to get some SDL defines in... (as of rev31694 -D_GNU_SOURCE=1 is required!)
@@ -55,7 +57,7 @@ include(SearchForStuff)
 set(BINDIR "bin" CACHE STRING "Where to install binaries")
 set(DATAROOTDIR "${CMAKE_INSTALL_PREFIX}/share" CACHE STRING "Sets the root of data directories to a non-default location")
 set(DOCDIR "${DATAROOTDIR}/doc/wesnoth" CACHE STRING "Sets the doc directory to a non-default location.")
-set(MANDIR "${DATAROOTDIR}/man" CACHE STRING "Where to install manpages")
+set(MANDIR "man" CACHE STRING "Where to install manpages")
 set(DATADIRNAME "wesnoth" CACHE STRING "change the name of the directory for the read-only architecture-independent game data")
 set(EXECUTABLE_OUTPUT_PATH "${CMAKE_BINARY_DIR}" CACHE STRING "change the dir where binaries are placed right at compile time")
 set(LOCALEDIR "translations" CACHE STRING "change the name of the locale data directory to a non-default name")
@@ -307,11 +309,6 @@ install(FILES l10n-track DESTINATION ${D
 # uninstall
 #
 
-configure_file(
-	"${CMAKE_MODULE_PATH}/uninstall.cmake.in"
-	"${CMAKE_CURRENT_BINARY_DIR}/uninstall.cmake"
-	IMMEDIATE @ONLY
-)
 
 add_custom_target(uninstall
 	"${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/uninstall.cmake"
