$NetBSD: patch-common_CMakeLists.txt,v 1.2 2016/09/08 09:32:28 bouyer Exp $

Don't use ${CMAKE_MODULE_PATH} directly as it will be changed
and containt multiple directories

--- common/CMakeLists.txt.orig	2015-12-14 20:13:21.000000000 +0100
+++ common/CMakeLists.txt	2015-12-14 20:16:14.000000000 +0100
@@ -17,7 +17,7 @@
     COMMAND ${CMAKE_COMMAND}
         -DinputFiles="${PROJECT_SOURCE_DIR}/common/gal/opengl/shader.vert\\;${PROJECT_SOURCE_DIR}/common/gal/opengl/shader.frag"
         -DoutputFile="shader_src.h"
-        -P ${CMAKE_MODULE_PATH}/Shaders.cmake
+        -P ${PROJECT_SOURCE_DIR}/CMakeModules/Shaders.cmake
     WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/common/gal/opengl
     COMMENT "Generating headers containing GLSL source code"
     )
@@ -127,7 +127,7 @@
         -DOUTPUT_FILE=${CMAKE_BINARY_DIR}/kicad_build_version.h
         -DSRC_PATH=${PROJECT_SOURCE_DIR}
         -DCMAKE_MODULE_PATH=${CMAKE_MODULE_PATH}
-        -P ${CMAKE_MODULE_PATH}/WriteVersionHeader.cmake
+        -P ${PROJECT_SOURCE_DIR}/CMakeModules/WriteVersionHeader.cmake
     WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
     COMMENT "Generating version string header"
     )
